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Journal ArticleDOI

Shape-from-Shading Under Perspective Projection

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TLDR
It is suggested that the more realistic set of assumptions of perspective SfS improves reconstruction significantly with respect to orthographic S fS, and can be used for real-life applications in fields such as endoscopy.
Abstract
Shape-from-Shading (SfS) is a fundamental problem in Computer Vision. A very common assumption in this field is that image projection is orthographic. This paper re-examines the basis of SfS, the image irradiance equation, under a perspective projection assumption. The resultant equation does not depend on the depth function directly, but rather, on its natural logarithm. As such, it is invariant to scale changes of the depth function. A reconstruction method based on the perspective formula is then suggested; it is a modification of the Fast Marching method of Kimmel and Sethian. Following that, a comparison of the orthographic Fast Marching, perspective Fast Marching and the perspective algorithm of Prados and Faugeras on synthetic images is presented. The two perspective methods show better reconstruction results than the orthographic. The algorithm of Prados and Faugeras equates with the perspective Fast Marching. Following that, a comparison of the orthographic and perspective versions of the Fast Marching method on endoscopic images is introduced. The perspective algorithm outperformed the orthographic one. These findings suggest that the more realistic set of assumptions of perspective SfS improves reconstruction significantly with respect to orthographic SfS. The findings also provide evidence that perspective SfS can be used for real-life applications in fields such as endoscopy.

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Numerical methods for shape-from-shading: A new survey with benchmarks

TL;DR: This paper provides a brief description of each method, highlighting its basic assumptions and mathematical properties, and proposes some numerical benchmarks in order to compare the methods in terms of their efficiency and accuracy in the reconstruction of surfaces corresponding to synthetic, as well as to real images.
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A Multi-Image Shape-from-Shading Framework for Near-Lighting Perspective Endoscopes

TL;DR: A near-lighting shape-from-shading problem with a pinhole camera (perspective projection) and a solution to reconstruct the Lambertian surface of bones using a sequence of overlapped endoscopic images, with partial boundaries in each image.
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Near Field Photometric Stereo with Point Light Sources

TL;DR: The setup considered in this paper tackles photometric stereo reconstruction in the case of a specific near-field imaging, where both the camera and the light sources are close to the imaged object, where close can be loosely considered as a setup having similar distances between lights, camera, and object.
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An introduction to image-based 3D surface reconstruction and a survey of photometric stereo methods

TL;DR: An introduction to photometric methods for image-based 3D shape reconstruction and a survey of photometric stereo techniques and methods to combine photometric 3D reconstruction techniques with active and passive triangulation-based approaches are described.
References
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Fronts propagating with curvature-dependent speed: algorithms based on Hamilton-Jacobi formulations

TL;DR: The PSC algorithm as mentioned in this paper approximates the Hamilton-Jacobi equations with parabolic right-hand-sides by using techniques from the hyperbolic conservation laws, which can be used also for more general surface motion problems.
Book

Robot Vision

TL;DR: Robot Vision as discussed by the authors is a broad overview of the field of computer vision, using a consistent notation based on a detailed understanding of the image formation process, which can provide a useful and current reference for professionals working in the fields of machine vision, image processing, and pattern recognition.
Journal ArticleDOI

A fast marching level set method for monotonically advancing fronts

TL;DR: A fast marching level set method is presented for monotonically advancing fronts, which leads to an extremely fast scheme for solving the Eikonal equation.
Proceedings Article

Robot vision

TL;DR: A scheme is developed for classifying the types of motion perceived by a humanlike robot and equations, theorems, concepts, clues, etc., relating the objects, their positions, and their motion to their images on the focal plane are presented.