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Sketching user experiences

TLDR
The essential how-to-sketch workbook from design guru Bill Buxton, author of the Sketching User Experiences, features easy, cost-effective, and fun step-by-step 4-color exercises for a variety of design projects.
Abstract
Bill Buxton revolutionized the way people approach design in Morgan Kafumann's Sketching User Experiences. The book was endorsed by Bill Gates, named the best innovation book of 2007 by Strategy+Business, and has sold over 18,000 and is still gaining momentum.Design sketching is much like what it sounds like: putting pencil to paper as a first step to design of any interactive technology -- website, software application, or mobile devices. Buxton's book gives the compelling argument as to why sketching is an integral part of the design process, and then provides a series of methodologies for practitioners, researchers, and students. Buxton is now back with a how-to-sketch workbook that applies the methodologies in his book in a simple, straight forward manner. The book can be used as a complement to any book on UX design. It is designed for a 12 week course, but the exercises can be used as stand-alone modules for trainings and for practitioners who want to hone their skills. Its low price ensures it will not compete with, but will complement related texts. This is a unique contribution to the field by one of the most well known names in the field. *The essential how-to-sketch workbook from design guru Bill Buxton, author of the Sketching User Experiences*Features easy, cost-effective, and fun step-by-step 4-color exercises for a variety of design projects*Perfect complement to Buxton's Sketching User Experience or in a classroom alongside any user experience text. © 2012 Elsevier Inc. All rights reserved.

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