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The Design of Everyday Things: Revised and Expanded Edition

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Proceedings ArticleDOI

Design Investigation of Embroidered Interactive Elements on Non-Wearable Textile Interfaces

TL;DR: Initial assumptions for designing interactive elements for non-wearable textile interfaces are presented, which have been derived from working intensively with partners from the industry and tested in a user study.
Journal ArticleDOI

In-home and remote use of robotic body surrogates by people with profound motor deficits.

TL;DR: A novel, web-based augmented reality interface that enables people with profound motor deficits to remotely control a PR2 mobile manipulator from Willow Garage, which is a human-scale, wheeled robot with two arms, and the use of robotic body surrogates is investigated.
Journal ArticleDOI

Multispecies methods, technologies for play

TL;DR: Qualitative considerations of user-centred design for non-human animals are discussed through a design research project that aims to apply digital technology to build games for orangutans’ enrichment and a participatory design method is presented.
Journal ArticleDOI

An empirical study examining the perceptions and behaviours of security-conscious users of mobile authentication

TL;DR: The purpose of this study is to better understand, from an explorative qualitative perspective, the motivations and practices of highly security-conscious users of mobile authentication, and their underlying mental models of those behaviours.
Book

Canine-Centered Computing

TL;DR: This work surveys the landscape of canine-centered computing and canine psychophysics, and generates a framework and set of guidelines to help inform the requirements, design, and evaluation of systems for canines.