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Proceedings ArticleDOI

Towards teleconferencing by view synthesis and large-baseline stereo

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TLDR
This work addresses the application of computer vision to semi-immersive teleconferencing, and presents a prototype vision system synthesising a physically plausible video of a speaker to be displayed at a remote conferencing station.
Abstract
We address the application of computer vision to semi-immersive teleconferencing, and present a prototype vision system synthesising a physically plausible video of a speaker to be displayed at a remote conferencing station. The main system components are a hierarchical, efficient large-baseline disparity estimation and a view synthesis module. We illustrate and discuss some results with a real-speaker sequence. We regard the development of such a system in the domain of advanced teleconferencing as the main contribution of this work.

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Video Tracking: A Concise Survey

TL;DR: This paper addresses video tracking, the problem of following moving targets automatically over a video sequence, and gives a concise introduction to video tracking in computer vision, including design requirements and a review of recent techniques.
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Three-dimensional image processing in the future of immersive media

TL;DR: The concepts of presence, immersion, and co-presence are introduced and their relation to virtual collaborative environments in the context of communications and identify calibration, multiple-view analysis, tracking, and view synthesis as the fundamental image-processing modules addressing such a need.
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Fast Disparity and Motion Estimation for Multi-view Video Coding

TL;DR: A fast disparity and motion estimation for multi-view video coding (MVC) by adoptingively controlled a search range considering the reliability of each macroblock and calculated the difference between the predicted vectors that were obtained from different methods.
Proceedings ArticleDOI

Dense wide-baseline disparities from conventional stereo for immersive videoconferencing

TL;DR: An algorithm creating consistent, dense disparity maps from incomplete disparity data generated by a conventional stereo system used in a wide-baseline configuration and performs spline-based disparity interpolation within nonoverlapping regions are defined by discontinuity boundaries identified in the incomplete disparity map.
Journal Article

3-D image processing in the future of immersive media

TL;DR: 3D image processing challenges posed by present and future immersive telecommunications, especially immersive video conferencing and television are discussed, and calibration, multiple view analysis, tracking, and view synthesis are identified as the fundamental image processing modules addressing such need.
References
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Book

Introductory Techniques for 3-D Computer Vision

TL;DR: A guide to well-tested theory and algorithms including solutions of problems encountered in modern computer vision, showing how fundamental problems are solved using both intensity and range images, the most popular types of images used today.
Book

Digital Image Warping

TL;DR: This book is intended to be a practical guide for eclectic scientists and engineers who find themselves in need of implementing warping algorithms and comprehending the underlying concepts.
Proceedings ArticleDOI

View interpolation for image synthesis

TL;DR: In this paper, a view interpolation approach to synthesize 3D scenes has been proposed, which combines interpolation of texture maps and their shape, is applied to computing arbitrary intermediate frames from an array of prestored images.

Digital Image Warping

TL;DR: In this paper, the authors focus on image reconstruction, real-time texture mapping, separable algorithms, two-pass transforms, mesh warping, and special effects, and discuss equations for spatial information, interpolation kernels, filtering problems, and fast-warping techniques based on scanline algorithms.

Real time correlation-based stereo: algorithm, implementations and applications

TL;DR: The algorithm that has been described is not the most sophisticated available but it has made it robust and reliable thanks to a number of improvements and has shown that real time stereo is possible today at low-cost and can be applied in real applications.
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