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Proceedings ArticleDOI

Trichromatic Online Matching in Real-Time Spatial Crowdsourcing

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TLDR
This paper formally defines a novel dynamic online task assignment problem, called the trichromatic online matching in real-time spatial crowdsourcing (TOM) problem, which is proven to be NP-hard and presents a threshold-based randomized algorithm that not only guarantees a tighter competitive ratio but also includes an adaptive optimization technique, which can quickly learn the optimal threshold for the randomized algorithm.
Abstract
The prevalence of mobile Internet techniques and Online-To-Offline (O2O) business models has led the emergence of various spatial crowdsourcing (SC) platforms in our daily life. A core issue of SC is to assign real-time tasks to suitable crowd workers. Existing approaches usually focus on the matching of two types of objects, tasks and workers, or assume the static offline scenarios, where the spatio-temporal information of all the tasks and workers is known in advance. Recently, some new emerging O2O applications incur new challenges: SC platforms need to assign three types of objects, tasks, workers and workplaces, and support dynamic real-time online scenarios, where the existing solutions cannot handle. In this paper, based on the aforementioned challenges, we formally define a novel dynamic online task assignment problem, called the trichromatic online matching in real-time spatial crowdsourcing (TOM) problem, which is proven to be NP-hard. Thus, we first devise an efficient greedy online algorithm. However, the greedy algorithm can be trapped into local optimal solutions easily. We then present a threshold-based randomized algorithm that not only guarantees a tighter competitive ratio but also includes an adaptive optimization technique, which can quickly learn the optimal threshold for the randomized algorithm. Finally, we verify the effectiveness and efficiency of the proposed methods through extensive experiments on real and synthetic datasets.

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Journal ArticleDOI

Spatial crowdsourcing: a survey

TL;DR: A comprehensive and systematic review of existing research on four core algorithmic issues in spatial crowdsourcing: (1) task assignment, (2) quality control, (3) incentive mechanism design, and (4) privacy protection.
Proceedings ArticleDOI

Dynamic Pricing in Spatial Crowdsourcing: A Matching-Based Approach

TL;DR: This paper formally defines the Global Dynamic Pricing problem in spatial crowdsourcing, and proposes a MAtching-based Pricing Strategy (MAPS) with guaranteed bound; extensive experiments conducted on the synthetic and real datasets demonstrate the effectiveness of MAPS.
Journal ArticleDOI

SLADE: A Smart Large-Scale Task Decomposer in Crowdsourcing

TL;DR: The NP-hardness of the SLADE problem is proved and solutions are proposed in both homogeneous and heterogeneous scenarios, which aim to decompose a large-scale crowdsourcing task to achieve the desired reliability at a minimal cost.
Journal ArticleDOI

Spatial crowdsourcing: challenges, techniques, and applications

TL;DR: This tutorial surveys new designs in task assignment, quality control, incentive mechanism design and privacy protection on spatial crowdsourcing platforms, as well as the new trend to incorporate crowdsourcing to enhance existing spatial data processing techniques.
Proceedings ArticleDOI

Prediction-Based Task Assignment in Spatial Crowdsourcing

TL;DR: Zhang et al. as discussed by the authors proposed a grid-based prediction method to estimate the spatial distributions of workers/tasks in the future, and then utilize the predictions to assign workers to tasks at any given time instance.
References
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Book

Computers and Intractability: A Guide to the Theory of NP-Completeness

TL;DR: The second edition of a quarterly column as discussed by the authors provides a continuing update to the list of problems (NP-complete and harder) presented by M. R. Garey and myself in our book "Computers and Intractability: A Guide to the Theory of NP-Completeness,” W. H. Freeman & Co., San Francisco, 1979.
Proceedings ArticleDOI

An optimal algorithm for on-line bipartite matching

TL;DR: This work applies the general approach to data structures, bin packing, graph coloring, and graph coloring to bipartite matching and shows that a simple randomized on-line algorithm achieves the best possible performance.
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