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Book ChapterDOI

A New Visualization Concept for Navigation Systems

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TLDR
An innovative visual paradigm for (mobile) navigation systems is introduced, embodied within an application framework that contributes to the ease of perception of navigation information by its users through mixed reality.
Abstract
At present, various types of car navigation systems are progressively entering the market. Simultaneously, mobile outdoor navigation systems for pedestrians and electronic tourist guides are already available on handheld computers. Although, the depiction of the geographical information on these appliances has increasingly improved during the past years, users are still handicapped having to interpret an abstract metaphor on the navigation display and translate it to their real world.

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Citations
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Journal ArticleDOI

Augmented reality navigation systems

TL;DR: This paper proposes the car as an AR apparatus and presents an innovative visualization paradigm for navigation systems that is anticipated to enhance user interaction.
Journal ArticleDOI

Making Vehicles Transparent Through V2V Video Streaming

TL;DR: This paper proposes and evaluates the performance of a driver-assistance system that leverages on V2V communication and windshield-installed cameras to transform vision-obstructing vehicles into transparent tubular objects and shows that the required latency for this intervehicle communication can be obtained using the Dedicated Short-Range Communications (DSRC) proposed for vehicular environments.
Journal ArticleDOI

Understanding driver adoption of car navigation systems using the extended technology acceptance model

TL;DR: The results showed that the service & display quality components of the systems were the most significant determinants of driver attitude and intention to use car navigation systems and attitude and perceived usefulness had impacts on driver intention.
Proceedings ArticleDOI

Personal Navi: Benefits of an Augmented Reality Navigational Aid Using a See-Thru 3D Volumetric HUD

TL;DR: The Personal Navi is presented, a vehicular AR navigational aid designed for use with a see-thru 3D volumetric Head Up Display (HUD) and it is argued that AR-based HUD navigational aids should be implemented only with 3D- HUDs because of inferior depth perception with 2D-HUDs.
Journal ArticleDOI

Factors influencing users' employment of mobile map services

TL;DR: Results indicate that satisfaction with and perceived usefulness of the mobile map services were the most significant antecedents of users' attitude toward the services and behavioral intention to use them, and flow played a multiple moderating roles significantly affecting various connections in the integrated research model.
References
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Book

The NURBS Book

TL;DR: This chapter discusses the construction of B-spline Curves and Surfaces using Bezier Curves, as well as five Fundamental Geometric Algorithms, and their application to Curve Interpolation.
Proceedings ArticleDOI

Developing a context-aware electronic tourist guide: some issues and experiences

TL;DR: An evaluation of GUIDE, an intelligent electronic tourist guide that combines mobile computing technologies with a wireless infrastructure to present city visitors with information tailored to both their personal and environmental contexts is presented.
Journal ArticleDOI

Fast and globally convergent pose estimation from video images

TL;DR: It is shown that the pose estimation problem can be formulated as that of minimizing an error metric based on collinearity in object (as opposed to image) space, and an iterative algorithm which directly computes orthogonal rotation matrices and which is globally convergent is derived.
Journal ArticleDOI

People, places, things: Web presence for the real world

TL;DR: The HP Labs' “Cooltown” project has been exploring opportunities through an infrastructure to support “web presence” for people, places and things, providing a model for supporting nomadic users without a central control point.
Journal ArticleDOI

Exploring MARS: Developing indoor and outdoor user interfaces to a mobile augmented reality system

TL;DR: An experimental mobile augmented reality system (MARS) testbed that employs different user interfaces to allow outdoor and indoor users to access and manage information that is spatially registered with the real world is described.
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