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Journal ArticleDOI

An overview of the PARCTAB ubiquitous computing experiment

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TLDR
The ubiquitous computing philosophy, the PARCTAB system, user interface issues for small devices, and the experience in developing and testing a variety of mobile applications are described.
Abstract
The PARCTAB system integrates a palm-sized mobile computer into an office network. The PARCTAB project serves as a preliminary testbed for ubiquitous computing, a philosophy originating at Xerox PARC that aims to enrich our computing environment by emphasizing context sensitivity, casual interaction and the spatial arrangement of computers. This article describes the ubiquitous computing philosophy, the PARCTAB system, user interface issues for small devices, and our experience in developing and testing a variety of mobile applications.

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Proceedings ArticleDOI

Dynamic privacy management: a plug-in service for the middleware in pervasive computing

TL;DR: In this article, the authors extend the Platform for Privacy Preferences of W3C and define a specification for representing user privacy preferences for context-aware applications, which can be installed as a plug-in service for middleware supporting contextaware applications.
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Internet of Spatial Things: A New Reference Model With Insight Analysis

TL;DR: This paper draws an inspiration towards the perspective vision of the IoST, which is concerned with revise IoT with the spatial perspective, and the Io ST concept is argued by the presentation of its definition and architectural components.
Patent

Systems and methods for maintaining uniformity in a presentation environment

TL;DR: In a presentation control system environment, the methods and systems of this invention manipulate presentation elements to create a unified display characteristic between the elements selected for presentation as discussed by the authors, and a stylizer then manipulates the attribute tags to invoke style preferences governed by style identification.
Journal ArticleDOI

Integrating Physical and Digital Interactions on Walls for Fluid Design Collaboration

TL;DR: The Designers' Outpost integrates wall-scale, paper-based design practices with novel electronic tools to better support collaboration during early-phase design and to be especially helpful for fluidly transitioning to other design tools, access and exploration of design history, and remote collaboration.
Proceedings ArticleDOI

Deploying and evaluating a location-aware system

TL;DR: The authors present their experience of deploying an indoor location system (the Bat system) over a larger area and running it for a period exceeding two years, and an evaluation of long term user experiences is presented.
References
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Journal ArticleDOI

The Computer for the 21st Century

Mark D. Weiser
- 01 Sep 1991 - 
TL;DR: Consider writing, perhaps the first information technology: The ability to capture a symbolic representation of spoken language for long-term storage freed information from the limits of individual memory.
Journal ArticleDOI

The active badge location system

TL;DR: A novel system for the location of people in an office environment is described, where members of staff wear badges that transmit signals providing information about their location to a centralized location service, through a network of sensors.
Journal ArticleDOI

Using collaborative filtering to weave an information tapestry

TL;DR: Tapestry is intended to handle any incoming stream of electronic documents and serves both as a mail filter and repository; its components are the indexer, document store, annotation store, filterer, little box, remailer, appraiser and reader/browser.
Proceedings ArticleDOI

Context-Aware Computing Applications

TL;DR: This paper describes systems that examine and react to an individual's changing context, and describes four catagories of context-aware applications: proximate selection, automatic contextual reconfiguration, contextual information and commands, and contex-triggered actions.
Journal ArticleDOI

Some computer science issues in ubiquitous computing

TL;DR: What is new and different about the computer science in ubiquitous computing is explained, and a series of examples drawn from various subdisciplines of computer science are outlined.
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