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Journal ArticleDOI

Efficient Belief Propagation for Early Vision

TLDR
Algorithmic techniques are presented that substantially improve the running time of the loopy belief propagation approach and reduce the complexity of the inference algorithm to be linear rather than quadratic in the number of possible labels for each pixel, which is important for problems such as image restoration that have a large label set.
Abstract: 
Markov random field models provide a robust and unified framework for early vision problems such as stereo and image restoration. Inference algorithms based on graph cuts and belief propagation have been found to yield accurate results, but despite recent advances are often too slow for practical use. In this paper we present some algorithmic techniques that substantially improve the running time of the loopy belief propagation approach. One of the techniques reduces the complexity of the inference algorithm to be linear rather than quadratic in the number of possible labels for each pixel, which is important for problems such as image restoration that have a large label set. Another technique speeds up and reduces the memory requirements of belief propagation on grid graphs. A third technique is a multi-grid method that makes it possible to obtain good results with a small fixed number of message passing iterations, independent of the size of the input images. Taken together these techniques speed up the standard algorithm by several orders of magnitude. In practice we obtain results that are as accurate as those of other global methods (e.g., using the Middlebury stereo benchmark) while being nearly as fast as purely local methods.

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Book

Computer Vision: Algorithms and Applications

TL;DR: Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images and takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene.

Single Image Haze Removal Using Dark Channel Prior

TL;DR: This thesis develops an effective but very simple prior, called the dark channel prior, to remove haze from a single image, and thus solves the ambiguity of the problem.
Journal ArticleDOI

SIFT Flow: Dense Correspondence across Scenes and Its Applications

TL;DR: SIFT flow is proposed, a method to align an image to its nearest neighbors in a large image corpus containing a variety of scenes, where image information is transferred from the nearest neighbors to a query image according to the dense scene correspondence.
References
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Journal ArticleDOI

Stochastic Relaxation, Gibbs Distributions, and the Bayesian Restoration of Images

TL;DR: The analogy between images and statistical mechanics systems is made and the analogous operation under the posterior distribution yields the maximum a posteriori (MAP) estimate of the image given the degraded observations, creating a highly parallel ``relaxation'' algorithm for MAP estimation.
Journal ArticleDOI

A taxonomy and evaluation of dense two-frame stereo correspondence algorithms

TL;DR: This paper has designed a stand-alone, flexible C++ implementation that enables the evaluation of individual components and that can easily be extended to include new algorithms.
Journal ArticleDOI

Fast approximate energy minimization via graph cuts

TL;DR: This work presents two algorithms based on graph cuts that efficiently find a local minimum with respect to two types of large moves, namely expansion moves and swap moves that allow important cases of discontinuity preserving energies.
Journal ArticleDOI

The Laplacian Pyramid as a Compact Image Code

TL;DR: A technique for image encoding in which local operators of many scales but identical shape serve as the basis functions, which tends to enhance salient image features and is well suited for many image analysis tasks as well as for image compression.
Proceedings ArticleDOI

Fast approximate energy minimization via graph cuts

TL;DR: This paper proposes two algorithms that use graph cuts to compute a local minimum even when very large moves are allowed, and generates a labeling such that there is no expansion move that decreases the energy.
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