Open Access
Game of Renders - The Use of Game Engines for Architectural Visualization
TLDR
This work proposes the coupling of a portable algorithmic design framework with a Game Engine to support interactive visualization of architectural models and increase the rendering performance of the framework.Abstract:
Good visualization mechanisms offer architects, and their clients, a better grasp of how their designs are going to turn out when built, and the experience one might have inside the constructions. This also helps the architect orient the design in a more informed manner. However, typically used modeling tools do not offer satisfactory visualization solutions. The operations available to view and navigate through the 3D space are flawed in terms of speed, interactivity, and real-time rendering quality. To solve this issue, we propose the coupling of a portable algorithmic design framework with a Game Engine (GE) to support interactive visualization of architectural models and increase the rendering performance of the framework. We explain in detail this integration, and we evaluate this workflow by implementing a case study and comparing the performance of the GE to architectural modeling tools.read more
Citations
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Proceedings ArticleDOI
Immersive Algorithmic Design Live Coding in Virtual Reality
TL;DR: Live Coding in Virtual Reality (LCVR) is proposed, a design approach that allows architects to benefit from the advantages of VR within an algorithmic design workflow, and a critical analysis and comparison of the various solutions available in the context of two different programming paradigms: visual and textual.
Journal ArticleDOI
Inside the Matrix: Immersive Live Coding for Architectural Design:
TL;DR: This paper proposes a new design approach: Live Coding in Virtual Reality (LCVR), which means that the architect programs the design while immersed in it, receiving immediate feedback on the changes applied to the program.
Proceedings ArticleDOI
Program comprehension for live algorithmic design in virtual reality
TL;DR: This research proposes to ease the programming task for architects who wish to code their models in VR, by supporting program comprehension in the LCVR workflow with traceability and refactoring mechanisms.
Journal ArticleDOI
Navigating Design Spaces: Finding Designs, Design Collections, and Design Subspaces
TL;DR: This paper proposes the Navigator tool, which gathers a set of white-box mechanisms that automate the generation of default, random, similar and hybrid designs and design subspaces, while also supporting thegeneration of design collections.
Proceedings ArticleDOI
ReAD: representational algorithmic design
TL;DR: This work proposes to address the problem of barrier to the adoption of AD by coupling AD with complementary representation methods that are adequate for designing complex architectural projects and by supporting their synchronization in a dedicated design tool.
References
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Architectural Animation becomes Alive - Creating Spatial Narrative with Spatial Characters for Animations
TL;DR: This paper sets up a paradigm for creative architectural animations, drawing cinematic, architectural and narrative theories together to form a ‘Spatial Character’ which served as working platform of an entry to the FEIDAD-Competition that defined and placed architecture into a cinematic context.
Portable generative design for building information modelling
S. Feist,B. Ferreira G. Barreto +1 more
TL;DR: This paper proposes a solution that explores GD in the context of BIM, and proposes a set of guidelines for a programming methodology for GD, adapted to the BIM paradigm.
Proceedings ArticleDOI
Program comprehension for live algorithmic design in virtual reality
TL;DR: This research proposes to ease the programming task for architects who wish to code their models in VR, by supporting program comprehension in the LCVR workflow with traceability and refactoring mechanisms.
Journal ArticleDOI
Paradigms in Computing: Making, Machines, and Models for Design Agency in Architecture
From Design to Optimized Design - An algorithmic-based approach
TL;DR: The results show that the proposed workflow allows to exclude manual interventions from the optimization process, thus enabling its automation and is able to support the architect in the choice of the optimization method, as it enables him to easily switch between different optimization methods.