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Open AccessJournal ArticleDOI

Gravitational lensing: numerical simulations with a hierarchical tree code

Joachim Wambsganss
- 30 Sep 1999 - 
- Vol. 109, Iss: 1, pp 353-372
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TLDR
In this paper, a two-dimensional tree-code plus a multipole expansion is proposed for the determination of the deflection angle of a single lens in a cosmological lens simulation.
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This article is published in Journal of Computational and Applied Mathematics.The article was published on 1999-09-30 and is currently open access. It has received 91 citations till now. The article focuses on the topics: Lens (optics) & Gravitational lens.

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Citations
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Journal ArticleDOI

Quantitative Interpretation of Quasar Microlensing Light Curves

TL;DR: In this article, the authors developed a general method for analyzing the light curves of microlensed quasars and applied it to the OGLE light curve of the four-image lens Q2237+0305.
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Quasar Accretion Disks are Strongly Inhomogeneous

TL;DR: In this paper, the authors investigate toy models of quasar accretion disks consisting of a number of regions, n, whose temperatures vary independently with an amplitude of {sigma}{sub T} in dex.
Journal ArticleDOI

Size is everything : universal features of quasar microlensing with extended sources

TL;DR: In this paper, the authors examined the effect of the shape of the source brightness profile on the magnitude fluctuations of images in quasar lens systems due to microlensing and found that the micro-lensing fluctuations are relatively insensitive to all properties of the models except the half-light radius of the disk.
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The multiple quasar Q2237+0305 under a microlensing caustic

TL;DR: In this article, the authors used the high magnification event seen in the 1999 OGLE campaign light curve of image C of the quadruply imaged gravitational lens Q2237+0305 to study the structure of the quasar engine.
References
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A hierarchical O(N log N) force-calculation algorithm

TL;DR: A novel method of directly calculating the force on N bodies that grows only as N log N is described, using a tree-structured hierarchical subdivision of space into cubic cells, each is recursively divided into eight subcells whenever more than one particle is found to occupy the same cell.
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