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Book ChapterDOI

Interface metaphors and user interface design

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This chapter discusses interface metaphors and the user interface design and argues that the integration of operational, structural, and pragmatic approaches to metaphors can provide guidance and a starting point for the design of a user interface that integrates a central metaphor.
Abstract
Publisher Summary This chapter discusses interface metaphors and the user interface design. The integration of operational, structural, and pragmatic approaches to metaphors can provide guidance and a starting point for the design of a user interface that integrates a central metaphor, with a carefully analyzed similarity basis and a set of planned mismatches, with myriad other interface elements that support and exploit the matches and mismatches inhering in the metaphor. Metaphoric comparisons and interface presentations do more than render static denotative correspondences. They have motivational and affective consequences for users. They interact with and frame users' problem-solving efforts in learning about the target domain. Metaphors have been employed to increase the initial familiarity of the target domain, but they have an inevitable further role to play. The ultimate problem that the user should solve is to develop an understanding of the target domain itself—a mental model. Interface metaphors should also be viewed as tools proffered to users for articulating mental models.

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Usability Engineering

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TL;DR: This guide to the methods of usability engineering provides cost-effective methods that will help developers improve their user interfaces immediately and shows you how to avoid the four most frequently listed reasons for delay in software projects.
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Scenario-based design

TL;DR: Open up the design process to the intended users and descriptions of their projected use entail many technical issues and people need to be able to assess design alternatives with use-oriented criteria and to integrate and coordinate such assessments with those that they make on traditional grounds.
Journal ArticleDOI

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TL;DR: Human-computer interaction study has progressively integrated its scientific concerns with the engineering goal of improving the usability of computer systems and applications, which has resulted in a body of technical knowledge and methodology.
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Human-computer interaction: psychology as a science of design.

TL;DR: Human-computer interaction study has progressively integrated its scientific concerns with the engineering goal of improving the usability of computer systems and applications, which has resulted in a body of technical knowledge and methodology.
References
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Book ChapterDOI

A framework for representing knowledge

Marvin Minsky
TL;DR: The enormous problem of the volume of background common sense knowledge required to understand even very simple natural language texts is discussed and it is suggested that networks of frames are a reasonable approach to represent such knowledge.
Journal ArticleDOI

Structure‐Mapping: A Theoretical Framework for Analogy*

TL;DR: In this paper, the interpretation rules of OS implicit rules for mapping knowledge about a base domain into a torget domain are defined by the existence of higher-order relations, which depend only on syntactic properties of the knowledge representation, and not on specific content of the domoins.
Journal ArticleDOI

Schema induction and analogical transfer

TL;DR: This paper showed that if two prior analogs were given, subjects often derived a problem schema as an incidental product of describing the similarities of the analogs, and the quality of the induced schema was highly predictive of subsequent transfer performance.
Journal ArticleDOI

Recognizing: The judgment of previous occurrence.

TL;DR: In this paper, a dual process model is proposed to detect familiarity and the utilization of retrieval mechanisms as additive and separate processes, and the model is extended to the word frequency effect and to the recognition difficulties of amnesic patients.