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Open AccessProceedings ArticleDOI

Multi-object shape estimation and tracking from silhouette cues

TLDR
This paper proposes a new algorithm to automatically detect and reconstruct scenes with a variable number of dynamic objects, and distinguishes between m different shapes in the scene by using automatically learnt view-specific appearance models, eliminating the color calibration requirement.
Abstract
This paper deals with the 3D shape estimation from silhouette cues of multiple moving objects in general indoor or outdoor 3D scenes with potential static obstacles, using multiple calibrated video streams. Most shape-from-silhouette techniques use a two-classification of space occupancy and silhouettes, based on image regions that match or disagree with a static background appearance model. Binary silhouette information becomes insufficient to unambiguously carve 3D space regions as the number and density of dynamic objects increases. In such difficult scenes, multi-view stereo methods suffer from visibility problems, and rely on color calibration procedures tedious to achieve outdoors. We propose a new algorithm to automatically detect and reconstruct scenes with a variable number of dynamic objects. Our formulation distinguishes between m different shapes in the scene by using automatically learnt view-specific appearance models, eliminating the color calibration requirement. Bayesian reasoning is then applied to solve the m-shape occupancy problem, with m updated as objects enter or leave the scene. Results show that this method yields multiple silhouette-based estimates that drastically improve scene reconstructions over traditional two-label silhouette scene analysis. This enables the method to also efficiently deal with multi-person tracking problems.

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Citations
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Proceedings ArticleDOI

Robust Real-Time Tracking of Multiple Objects by Volumetric Mass Densities

TL;DR: This work introduces the concept of an occupancy volume - exploiting the full geometry and the objects' center of mass - and develops an efficient algorithm for 3D object tracking and evaluates its approach on several challenging real-world scenarios including the public APIDIS dataset.
Journal ArticleDOI

Silhouette Segmentation in Multiple Views

TL;DR: A framework that automatically identifies consistent foreground regions in images under the assumption that, in each image, background and foreground regions present different color properties is proposed, which allows for automatically and simultaneously segment the foreground and background regions in multiview images.
Book ChapterDOI

Modeling dynamic scenes recorded with freely moving cameras

TL;DR: A probabilistic framework is proposed to deal with dynamic scenes captured in outdoor environments with moving cameras and to provide a volumetric reconstruction of all the dynamic elements of the scene.
Journal ArticleDOI

A comprehensive shape analysis pipeline for stereoscopic measurements of particulate populations in suspension

TL;DR: In this paper, a state-of-the-art, compact optomechanical setup coupled with an image analysis routine to measure multi-dimensional particle size and shape distributions (n D PSSDs) for crystallization processes is presented.
Book ChapterDOI

Shape from Selfies: Human Body Shape Estimation Using CCA Regression Forests

TL;DR: This work describes a novel approach to automatically estimate shape parameters from a single input shape silhouette using semi-supervised learning and shows how regression forests can be used to compute an accurate mapping from the silhouette to the shape parameter space.
References
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Proceedings ArticleDOI

Adaptive background mixture models for real-time tracking

TL;DR: This paper discusses modeling each pixel as a mixture of Gaussians and using an on-line approximation to update the model, resulting in a stable, real-time outdoor tracker which reliably deals with lighting changes, repetitive motions from clutter, and long-term scene changes.
Proceedings ArticleDOI

A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms

TL;DR: This paper first survey multi-view stereo algorithms and compare them qualitatively using a taxonomy that differentiates their key properties, then describes the process for acquiring and calibrating multiview image datasets with high-accuracy ground truth and introduces the evaluation methodology.
Journal ArticleDOI

Using occupancy grids for mobile robot perception and navigation

TL;DR: An approach to robot perception and world modeling that uses a probabilistic tesselated representation of spatial information called the occupancy grid, a multidimensional random field that maintains stochastic estimates of the occupancy state of the cells in a spatial lattice is reviewed.
Journal ArticleDOI

The visual hull concept for silhouette-based image understanding

TL;DR: This paper addresses the problem of finding which parts of a nonconvex object are relevant for silhouette-based image understanding and introduces the geometric concept of visual hull of a 3-D object, which is the maximal object silhouette-equivalent to S.
Journal ArticleDOI

A Theory of Shape by Space Carving

TL;DR: A provably-correct algorithm is given, called Space Carving, for computing the 3D shape of an unknown, arbitrarily-shaped scene from multiple photographs taken at known but arbitrarily-distributed viewpoints to capture photorealistic shapes that accurately model scene appearance from a wide range of viewpoints.
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