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Proceedings ArticleDOI

The space of human body shapes: reconstruction and parameterization from range scans

Brett Allen, +2 more
- Vol. 22, Iss: 3, pp 587-594
TLDR
In this article, a method for fitting high-resolution template meshes to detailed human body range scans with sparse 3D markers is proposed. But the objective function is a weighted combination of three measures: proximity of transformed vertices to the range data, similarity between neighboring transformations, and proximity of sparse markers at corresponding locations on the template and target surface.
Abstract
We develop a novel method for fitting high-resolution template meshes to detailed human body range scans with sparse 3D markers. We formulate an optimization problem in which the degrees of freedom are an affine transformation at each template vertex. The objective function is a weighted combination of three measures: proximity of transformed vertices to the range data, similarity between neighboring transformations, and proximity of sparse markers at corresponding locations on the template and target surface. We solve for the transformations with a non-linear optimizer, run at two resolutions to speed convergence. We demonstrate reconstruction and consistent parameterization of 250 human body models. With this parameterized set, we explore a variety of applications for human body modeling, including: morphing, texture transfer, statistical analysis of shape, model fitting from sparse markers, feature analysis to modify multiple correlated parameters (such as the weight and height of an individual), and transfer of surface detail and animation controls from a template to fitted models.

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Book

Computer Vision: Algorithms and Applications

TL;DR: Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images and takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene.
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A survey of advances in vision-based human motion capture and analysis

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SCAPE: shape completion and animation of people

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Proceedings ArticleDOI

A 3D Face Model for Pose and Illumination Invariant Face Recognition

TL;DR: This paper publishes a generative 3D shape and texture model, the Basel Face Model (BFM), and demonstrates its application to several face recognition task and publishes a set of detailed recognition and reconstruction results on standard databases to allow complete algorithm comparisons.
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Proceedings ArticleDOI

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