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Journal ArticleDOI

Towards a theory of user judgment of aesthetics and user interface quality

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TLDR
A framework for users' design quality judgments based on Adaptive Decision Making theory is introduced, which describes judgment on quality attributes (usability, content/functionality, aesthetics, customisation and engagement) with dependencies on decision making arising from the user's background, task and context.
Abstract
The article introduces a framework for users' design quality judgments based on Adaptive Decision Making theory. The framework describes judgment on quality attributes (usability, content/functionality, aesthetics, customisation and engagement) with dependencies on decision making arising from the user's background, task and context. The framework is tested and refined by three experimental studies. The first two assessed judgment of quality attributes of websites with similar content but radically different designs for aesthetics and engagement. Halo effects were demonstrated whereby attribution of good quality on one attribute positively influenced judgment on another, even in the face of objective evidence to the contrary (e.g., usability errors). Users' judgment was also shown to be susceptible to framing effects of the task and their background. These appear to change the importance order of the quality attributes; hence, quality assessment of a design appears to be very context dependent. The third study assessed the influence of customisation by experiments on mobile services applications, and demonstrated that evaluation of customisation depends on the users' needs and motivation. The results are discussed in the context of the literature on aesthetic judgment, user experience and trade-offs between usability and hedonic/ludic design qualities.

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Proceedings ArticleDOI

Old wine in new bottles or novel challenges: a critical analysis of empirical studies of user experience

TL;DR: This paper reviews how empirical research on User Experience (UX) is conducted, integrating products, dimensions of experience, and methodologies across a systematically selected sample of 51 publications from 2005-2009, reporting a total of 66 empirical studies.
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TL;DR: The study suggests that the proposed UX Curve method can be used as a straightforward tool for understanding the reasons why user experience improves or worsens in long-term product use and how these reasons relate to customer loyalty.
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An exploration of relations between visual appeal, trustworthiness and perceived usability of homepages

TL;DR: The results suggest that all three types of judgments are largely driven by visual appeal, but that cognitively demanding judgments are processed in a qualitatively different manner thanvisual appeal, and that they rely on somewhat different visual attributes.
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The Inference of Perceived Usability From Beauty

TL;DR: The present study's main objective is to re-examine the relation between beauty and usability, that is, the implication that “what is beautiful is usable,” and adopted an inference perspective to qualify underlying processes to examine the possibility that, under the circumstances pertaining in most studies of this kind where participants have limited experience of using a website or product, the relationship between Beauty and usability is mediated by goodness.
References
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Book

Usability Engineering

Jakob Nielsen
TL;DR: This guide to the methods of usability engineering provides cost-effective methods that will help developers improve their user interfaces immediately and shows you how to avoid the four most frequently listed reasons for delay in software projects.
Journal ArticleDOI

Rediscovering the social group: A self-categorization theory.

TL;DR: In this paper, a self-categorization theory is proposed to discover the social group and the importance of social categories in the analysis of social influence, and the Salience of social Categories is discussed.
Book

The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places

TL;DR: This chapter discusses the media equation, which describes the role media and personality play in the development of a person's identity and aims at clarifying these roles.
Book

The adaptive decision maker

TL;DR: The adaptive decision maker: a look backward and a look forward Appendix Footnotes Bibliography.
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Emotional design : why we love (or hate) everyday things

TL;DR: In this paper, the authors make the connection between our emotions and how we relate to ordinary objects, from juicers to Jaguars, and argue that design experts have vastly underestimated the role of emotion on our experience of everyday objects.
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