C
Christian Theobalt
Researcher at Max Planck Society
Publications - 508
Citations - 34680
Christian Theobalt is an academic researcher from Max Planck Society. The author has contributed to research in topics: Motion capture & Computer science. The author has an hindex of 89, co-authored 450 publications receiving 25487 citations. Previous affiliations of Christian Theobalt include Stanford University & Facebook.
Papers
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Journal ArticleDOI
Corrective 3D reconstruction of lips from monocular video
Pablo Garrido,Michael Zollhöfer,Chenglei Wu,Derek Bradley,Patrick Pérez,Thabo Beeler,Christian Theobalt +6 more
TL;DR: This work quantitatively and qualitatively shows that the monocular approach reconstructs higher quality lip shapes, even for complex shapes like a kiss or lip rolling, than previous monocular approaches, and generalizes to new individuals and general scenes, enabling high-fidelity reconstruction even from commodity video footage.
Posted Content
General Automatic Human Shape and Motion Capture Using Volumetric Contour Cues
Helge Rhodin,Nadia Robertini,Dan Casas,Christian Richardt,Hans-Peter Seidel,Christian Theobalt +5 more
TL;DR: In this paper, a fully automatic algorithm that jointly creates a rigged actor model commonly used for animation - skeleton, volumetric shape, appearance, and optionally a body surface - and estimates the actor's motion from multi-view video input only is proposed.
Posted Content
Pose-Guided Human Animation from a Single Image in the Wild
Jae Shin Yoon,Lingjie Liu,Vladislav Golyanik,Kripasindhu Sarkar,Hyun Soo Park,Christian Theobalt +5 more
TL;DR: A compositional neural network is designed that predicts the silhouette, garment labels, and textures of a person and is used to synthesize human animations that can preserve the identity and appearance of the person in a temporally coherent way without any fine-tuning of the network on the testing scene.
Book ChapterDOI
Marker-less 3D feature tracking for mesh-based human motion capture
TL;DR: A novel algorithm that robustly tracks 3D trajectories of features on a moving human who has been recorded with multiple video cameras is presented, which opens the door to new applications in motion capture, 3D Video and computer animation.
Proceedings ArticleDOI
Marker-free kinematic skeleton estimation from sequences of volume data
TL;DR: A novel approach is presented that estimates a hierarchical skeleton model of an arbitrary moving subject from sequences of voxel data that were reconstructed from multi-view video footage that does not require a-priori information about the body structure.