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Christian Theobalt

Researcher at Max Planck Society

Publications -  508
Citations -  34680

Christian Theobalt is an academic researcher from Max Planck Society. The author has contributed to research in topics: Motion capture & Computer science. The author has an hindex of 89, co-authored 450 publications receiving 25487 citations. Previous affiliations of Christian Theobalt include Stanford University & Facebook.

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MoFA: Model-based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstruction

TL;DR: A novel model-based deep convolutional autoencoder that addresses the highly challenging problem of reconstructing a 3D human face from a single in-the-wild color image and can be trained end-to-end in an unsupervised manner, which renders training on very large real world data feasible.

Motion Capture Using Joint Skeleton Tracking and Surface Estimation

TL;DR: This paper proposes a method for capturing the performance of a human or an animal from a multi-view video sequence and proposes a novel optimization scheme for skeleton-based pose estimation that exploits the skeleton's tree structure to split the optimization problem into a local one and a lower dimensional global one.
Proceedings ArticleDOI

Motion capture using joint skeleton tracking and surface estimation

TL;DR: This paper proposes a method for capturing the performance of a human or an animal from a multi-view video sequence and proposes a novel optimization scheme for skeleton-based pose estimation that exploits the skeleton's tree structure to split the optimization problem into a local one and a lower dimensional global one.
Book ChapterDOI

VolumeDeform: Real-Time Volumetric Non-rigid Reconstruction

TL;DR: In this paper, a single hand-held consumer-grade RGB-D sensor at real-time rates is used to reconstruct dynamic geometric shapes using a set of sparse color features in combination with a dense depth constraint.

A Noise‐aware Filter for Real‐time Depth Upsampling

TL;DR: This work presents an adaptive multi-lateral upsampling filter that takes into account the inherent noisy nature of real-time depth data and can greatly improve reconstruction quality, boost the resolution of the data to that of the video sensor, and prevent unwanted artifacts like texture copy into geometry.