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Is Metaverse in education a blessing or a curse: a combined content and bibliometric analysis

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TLDR
In this paper , a systematic literature review of the Metaverse in education is conducted, which reveals the research gap in lifelogging applications in educational Metaverse and also shows that the design of Metaverse has evolved over generations, where generation Z is more targeted with artificial intelligence technologies compared to generation X or Y.
Abstract
Abstract The Metaverse has been the centre of attraction for educationists for quite some time. This field got renewed interest with the announcement of social media giant Facebook as it rebranding and positioning it as Meta. While several studies conducted literature reviews to summarize the findings related to the Metaverse in general, no study to the best of our knowledge focused on systematically summarizing the finding related to the Metaverse in education. To cover this gap, this study conducts a systematic literature review of the Metaverse in education. It then applies both content and bibliometric analysis to reveal the research trends, focus, and limitations of this research topic. The obtained findings reveal the research gap in lifelogging applications in educational Metaverse. The findings also show that the design of Metaverse in education has evolved over generations, where generation Z is more targeted with artificial intelligence technologies compared to generation X or Y. In terms of learning scenarios, there have been very few studies focusing on mobile learning, hybrid learning, and micro learning. Additionally, no study focused on using the Metaverse in education for students with disabilities. The findings of this study provide a roadmap of future research directions to be taken into consideration and investigated to enhance the adoption of the Metaverse in education worldwide, as well as to enhance the learning and teaching experiences in the Metaverse.

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Journal ArticleDOI

The metaverse in education: Definition, framework, features, potential applications, challenges, and future research topics

TL;DR: In this paper , a 3D digital space mixed with the real world and the virtual world has been heralded as a trend of future education with great potential, and four potential applications of the metaverse in education are described with reasons and cases: blended learning, language learning, competence-based education and inclusive education.
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Exploration of Educational Possibilities by Four Metaverse Types in Physical Education

Ji-Eun Yu
- 23 Sep 2022 - 
TL;DR: In this article , the authors investigated the potential of the metaverse in the education world, and they found that the use of metaverse for physical education subjects will be possible in universities only when more specialized technology is grafted into various sports.
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What is the metaverse? Definitions, technologies and the community of inquiry

TL;DR: In this paper , the authors present an exploratory review for conceptualizing the metaverse based on 19 articles from the Web of Science database and propose a model to connect the key elements of the meta-verse and its three presences in the community of inquiry that enhance students' learning outcomes.
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Digital forest recreation in the metaverse: Opportunities and challenges

TL;DR: In this article , the authors analyzed the demand for digital forest recreation in the metaverse by conducting a discrete choice experiment with university students as potential metaverse users to fill this knowledge gap.
Journal ArticleDOI

What Is Metaverse? - A Definition Based on Qualitative Meta-Synthesis

Markus Weinberger
- 28 Oct 2022 - 
TL;DR: In this paper , an adapted version of the meta-synthesis method was applied to analyze the existing literature and distill a proposal for a Metaverse definition by weighing younger publications with many citations over older, less influential documents.
References
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Preferred reporting items for systematic reviews and meta-analyses: The PRISMA statement

TL;DR: A structured summary is provided including, as applicable, background, objectives, data sources, study eligibility criteria, participants, interventions, study appraisal and synthesis methods, results, limitations, conclusions and implications of key findings.
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Software survey: VOSviewer, a computer program for bibliometric mapping.

TL;DR: VOSviewer’s ability to handle large maps is demonstrated by using the program to construct and display a co-citation map of 5,000 major scientific journals.
Journal Article

Social Presence Theory and Implications for Interaction and Collaborative Learning in Computer Conferences

TL;DR: In this article, the authors examined whether social presence is largely an attribute of the communication medium or users' perception of the medium and concluded that the kind of interactions that take place between the participants, and the sense of community that is created during the conference, that will impact participants' perceptions of CMC as a social medium.
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Citation-based clustering of publications using CitNetExplorer and VOSviewer

TL;DR: Using the approach presented in this paper, bibliometricians are able to carry out sophisticated cluster analyses without the need to have a deep knowledge of clustering techniques and without requiring advanced computer skills.
Journal ArticleDOI

Characterising the Digital Twin: A systematic literature review

TL;DR: A characterisation of the Digital Twin is provided, identification of gaps in knowledge, and required areas of future research are identified: Perceived Benefits; Digital Twin across the Product Life-Cycle; Use-Cases; Technical Implementations; Levels of Fidelity; Data Ownership; and Integration between Virtual Entities; each of which are required to realise the Digital twin.
Trending Questions (2)
How does the concept of the metaverse intersect with the experiences and values of Generation Z?

The paper mentions that the current concept of the Metaverse is based on Generation Z's social values, where online digital identities are seen as a reflection of real identities. However, it does not explicitly discuss how the concept of the Metaverse intersects with the experiences and values of Generation Z.

Is Metaverse in education a blessing or a curse: a combined content and bibliometric analysis?

The study provides a systematic review of the Metaverse in education and identifies research gaps and future directions for enhancing its adoption in education.