scispace - formally typeset
Patent

Layout design using locally satisfiable proposals

Reads0
Chats0
TLDR
The Layout Optimizer as discussed by the authors provides various real-time iterative constraint-satisfaction methodologies that use constraint-based frameworks to generate optimized layouts that map or embed virtual objects into environments.
Abstract
A “Layout Optimizer” provides various real-time iterative constraint-satisfaction methodologies that use constraint-based frameworks to generate optimized layouts that map or embed virtual objects into environments. The term environment refers to combinations of environmental characteristics, including, but not limited to, 2D or 3D scene geometry or layout, scene colors, patterns, and/or textures, scene illumination, scene heat sources, fixed or moving people, objects or fluids, etc., any of which may evolve or change over time. A set of parameters are specified or selected for each object. Further, the environmental characteristics are determined automatically or specified by users. Relationships between objects and/or the environment derived from constraints associated with objects and the environment are then used to iteratively determine optimized self-consistent and scene-consistent object layouts. This enables the Layout Optimizer to augment environments with arbitrary content in a structured constraint-based process that adapts to changing scenes or environments.

read more

Citations
More filters
Patent

Gesture recognition techniques

TL;DR: In this article, a static geometry model is generated from one or more images of a physical environment captured using a camera, using a set of static objects to model corresponding objects in the physical environment.
Patent

Remote rendering for virtual images

TL;DR: In this article, a virtual reality device requests a virtual image having a perspective corresponding to a future pose from a remote computer, and the virtual reality display displays the adjusted virtual image.
Patent

Virtual object manipulation within physical environment

TL;DR: In this article, a method, computing device and head-mounted display device for manipulating a virtual object displayed via a display device is disclosed, based on which a correspondence between a virtual anchor feature of the virtual object and a corresponding candidate anchor feature is identified.
Patent

Retail space planning system

TL;DR: In this paper, a three dimensional virtual retail space representing a physical space for designing a retail store space layout is provided, and a 3D virtual object representing at least one physical object for the retail space is provided.
Patent

Presenting augmented reality display data in physical presentation environments

TL;DR: In this article, the authors present a system for rendering augmented reality display data to locations of a physical presentation environment based on a presentation configuration, which can be accessed that includes locations of physical presentation environments for mapping AR display data.
References
More filters
Journal ArticleDOI

Monte Carlo Sampling Methods Using Markov Chains and Their Applications

TL;DR: A generalization of the sampling method introduced by Metropolis et al. as mentioned in this paper is presented along with an exposition of the relevant theory, techniques of application and methods and difficulties of assessing the error in Monte Carlo estimates.
Journal ArticleDOI

Fast approximate energy minimization via graph cuts

TL;DR: This work presents two algorithms based on graph cuts that efficiently find a local minimum with respect to two types of large moves, namely expansion moves and swap moves that allow important cases of discontinuity preserving energies.
Journal ArticleDOI

Factor graphs and the sum-product algorithm

TL;DR: A generic message-passing algorithm, the sum-product algorithm, that operates in a factor graph, that computes-either exactly or approximately-various marginal functions derived from the global function.
Journal ArticleDOI

On the statistical analysis of dirty pictures

TL;DR: In this paper, the authors proposed an iterative method for scene reconstruction based on a non-degenerate Markov Random Field (MRF) model, where the local characteristics of the original scene can be represented by a nondegenerate MRF and the reconstruction can be estimated according to standard criteria.
Proceedings ArticleDOI

KinectFusion: Real-time dense surface mapping and tracking

TL;DR: A system for accurate real-time mapping of complex and arbitrary indoor scenes in variable lighting conditions, using only a moving low-cost depth camera and commodity graphics hardware, which fuse all of the depth data streamed from a Kinect sensor into a single global implicit surface model of the observed scene in real- time.
Related Papers (5)