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Real-Time Systems and Programming Languages

Alan Burns, +1 more
TLDR
An introduction to Real-Time System Design and real-Time system programming in the Smal Programmin and the Larg Reliability and Fault Toleranc Exceptions and Exception Handlin Concurrent Programmin.
Abstract
Introduction to Real-Time System Designing Real-Time System Programming in the Smal Programmin gin the Larg Reliability and Fault Toleranc Exceptions and Exception Handlin Concurrent Programmin Shared Variable-Based Synchronization and Communication Message-Based Synchronization and Communicatio Atomic Actions, Concurrent Processes and Reliabilit Resource Contro Real-Time Facilitie Schedulin Distributed System Low-Level Programmin The Execution Environmen A Case Study in Ada

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Proceedings ArticleDOI

Simulation Applications Based on Digital Terrain Models Integrated in Web3D Viewers and Graphic Engines

TL;DR: This work shows the steps and methodology followed to develop a virtual terrain visualization application, based on Web3D viewers and graphic engines, as well as the simulation applications developed in both cases in order to simulate effects and optimise actuations.
Journal ArticleDOI

Response Time Analysis for Tasks with Fixed Preemption Points under Global Scheduling

TL;DR: A novel RTA method for tasks with FPPs under G-FP scheduling is proposed, based on the idea of limiting the time interval between two consecutive executions of an NPR, and the results validate the effectiveness of the proposed methods.

Simulation of Efficient Real-Time Scheduling and Power Optimisation

TL;DR: The claim that the STORM simulator improves application quality both in terms of execution time and energy consumption for a high performance mobile computing embedded system design is put forth.
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