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Proceedings ArticleDOI

The 3D linear inverted pendulum mode: a simple modeling for a biped walking pattern generation

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TLDR
Geometric nature of trajectories under the 3D-LIPM and a method for walking pattern generation are discussed, and a simulation result of a walking control using a 12-DOF biped robot model is shown.
Abstract
For 3D walking control of a biped robot we analyze the dynamics of a 3D inverted pendulum in which motion is constrained to move along an arbitrarily defined plane. This analysis yields a simple linear dynamics, the 3D linear inverted pendulum mode (3D-LIPM). Geometric nature of trajectories under the 3D-LIPM and a method for walking pattern generation are discussed. A simulation result of a walking control using a 12-DOF biped robot model is also shown.

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Citations
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Proceedings ArticleDOI

Capture Point: A Step toward Humanoid Push Recovery

TL;DR: The well-known linear inverted pendulum model is extended to include a flywheel body and it is shown how to compute exact solutions of the capture region for this model, the region on the ground where a humanoid must step to in order to come to a complete stop.
Book

Feedback Control of Dynamic Bipedal Robot Locomotion

TL;DR: In this article, the authors present a comprehensive and mathematically sound treatment of feedback design for achieving stable, agile, and efficient locomotion in bipedal robots, including modeling walking and running gaits in planar robots.
Proceedings ArticleDOI

Resolved momentum control: humanoid motion planning based on the linear and angular momentum

TL;DR: A method to generate whole body motion of a humanoid robot such that the resulted total linear/angular momenta become specified values gives a unified framework to generate various maneuvers of humanoid robots.
Journal ArticleDOI

Capturability-based analysis and control of legged locomotion, Part 1: Theory and application to three simple gait models

TL;DR: This two-part paper discusses the analysis and control of legged locomotion in terms of N-step capturability: the ability of a legged system to come to a stop without falling by taking N or fewer steps, and introduces a theoretical framework for assessing N- stepCapturability.

Capturability-Based Analysis and Control of Legged Locomotion

F.A. Koolen
TL;DR: In this article, the authors discuss the analysis and control of legged locomotion in terms of N-step capturability: the ability of a legged system to come to a stop without falling by taking N or fewer steps.
References
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Proceedings ArticleDOI

The development of Honda humanoid robot

TL;DR: Due to its unique posture stability control, the Honda humanoid robot is able to maintain its balance despite unexpected complications such as uneven ground surfaces and to perform simple operations via wireless teleoperation.
Journal ArticleDOI

Dynamic Walk of a Biped

TL;DR: In this article, the authors have developed five kinds of biped locomotive robots, named BIPER-1, 2, 3, 4, and 5, which are all statically unstable but can perform a dynamically stable walk with suitable control.
Proceedings ArticleDOI

Development of a bipedal humanoid robot-control method of whole body cooperative dynamic biped walking

TL;DR: A basic control method of whole body cooperative dynamic biped walking that uses trunk or trunk-waist cooperative motion to compensate for three-axis moment generated not only by the motion of the lower-limbs planned arbitrarily but by the time trajectory of the hands planned arbitrarily is proposed.
Proceedings ArticleDOI

Virtual model control of a bipedal walking robot

TL;DR: A control scheme called virtual model control, a motion control language that uses simulations of imagined mechanical components to create forces, which are applied through real joint torques, thereby creating the illusion that the virtual components are connected to the robot.
Journal ArticleDOI

Sensor-based control of a nine-link biped

TL;DR: A method to control walking by divid ing it into motions in the sagittal plane and in the lateral plane and treated motion in theateral plane as a regulator prob lem with two equilibrium states to realize smooth 3D biped walking in a robot.
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