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Journal ArticleDOI

Towards Wearability in Fingertip Haptics: A 3-DoF Wearable Device for Cutaneous Force Feedback

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TLDR
Design guidelines for wearable haptics are introduced and a novel 3-DoF wearable haptic interface able to apply force vectors directly to the fingertip is presented, able to exert up to 1.5 N.
Abstract
Wearability will significantly increase the use of haptics in everyday life, as has already happened for audio and video technologies. The literature on wearable haptics is mainly focused on vibrotactile stimulation, and only recently, wearable devices conveying richer stimuli, like force vectors, have been proposed. This paper introduces design guidelines for wearable haptics and presents a novel 3-DoF wearable haptic interface able to apply force vectors directly to the fingertip. It consists of two platforms: a static one, placed on the back of the finger, and a mobile one, responsible for applying forces at the finger pad. The structure of the device resembles that of parallel robots, where the fingertip is placed in between the static and the moving platforms. This work presents the design of the wearable display, along with the quasi-static modeling of the relationship between the applied forces and the platform's orientation and displacement. The device can exert up to 1.5 N, with a maximum platform inclination of 30 degree. To validate the device and verify its effectiveness, a curvature discrimination experiment was carried out: employing the wearable device together with a popular haptic interface improved the performance with respect of employing the haptic interface alone.

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Citations
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Journal ArticleDOI

A Study on Immersion and Presence of a Portable Hand Haptic System for Immersive Virtual Reality

TL;DR: The proposed hand haptic system, in comparison to the existing interaction that uses only the hand tracking system, provided greater presence and a more immersive environment in the virtual reality.
Journal ArticleDOI

Sensory Subtraction in Robot-Assisted Surgery: Fingertip Skin Deformation Feedback to Ensure Safety and Improve Transparency in Bimanual Haptic Interaction

TL;DR: A novel approach to force feedback in robot-assisted surgery by substituting haptic stimuli, composed of a kinesthetic component and a skin deformation, with cutaneous stimuli only, which shows improved performance in terms of completion time, force exerted, and total displacement of the rings with respect to two popular sensory substitution techniques.
Journal ArticleDOI

Three-Dimensional Skin Deformation as Force Substitution: Wearable Device Design and Performance During Haptic Exploration of Virtual Environments

TL;DR: These experiments show that three DoF skin deformation enables both stiffness and friction discrimination capability in the absence of kinesthetic force feedback, demonstrating that users can perceive differences in surface friction without world-grounded kinesthetic forces.
Proceedings ArticleDOI

The hRing: A wearable haptic device to avoid occlusions in hand tracking

TL;DR: A novel wearable cutaneous device for the proximal finger phalanx, called "hRing", which consists of two servo motors that move a belt placed in contact with the user's finger skin that improves the performance and perceived effectiveness of the considered task of 20% and 47% with respect to not providing any force feedback, respectively.
Journal ArticleDOI

Wearable Wireless Tactile Display for Virtual Interactions with Soft Bodies

TL;DR: A wearable, wireless, compact, and lightweight tactile display able to mechanically stimulate the fingertip of users, so as to simulate contact with soft bodies in virtual environments, based on dielectric elastomer actuators as high-performance electromechanically active polymers.
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Journal ArticleDOI

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