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Journal ArticleDOI

Towards Wearability in Fingertip Haptics: A 3-DoF Wearable Device for Cutaneous Force Feedback

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TLDR
Design guidelines for wearable haptics are introduced and a novel 3-DoF wearable haptic interface able to apply force vectors directly to the fingertip is presented, able to exert up to 1.5 N.
Abstract
Wearability will significantly increase the use of haptics in everyday life, as has already happened for audio and video technologies. The literature on wearable haptics is mainly focused on vibrotactile stimulation, and only recently, wearable devices conveying richer stimuli, like force vectors, have been proposed. This paper introduces design guidelines for wearable haptics and presents a novel 3-DoF wearable haptic interface able to apply force vectors directly to the fingertip. It consists of two platforms: a static one, placed on the back of the finger, and a mobile one, responsible for applying forces at the finger pad. The structure of the device resembles that of parallel robots, where the fingertip is placed in between the static and the moving platforms. This work presents the design of the wearable display, along with the quasi-static modeling of the relationship between the applied forces and the platform's orientation and displacement. The device can exert up to 1.5 N, with a maximum platform inclination of 30 degree. To validate the device and verify its effectiveness, a curvature discrimination experiment was carried out: employing the wearable device together with a popular haptic interface improved the performance with respect of employing the haptic interface alone.

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Citations
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Journal ArticleDOI

The sense of agency in emerging technologies for human–computer integration: A review

TL;DR: The aim of this review is to provide researchers and practitioners with guidelines to situate their work within the integration research agenda and consider the implications of any technologies on SoA, and thus overall user experience when designing future technology.
Journal ArticleDOI

Compensating for Fingertip Size to Render Tactile Cues More Accurately

TL;DR: This article starts with an existing data-driven haptic rendering algorithm that ignores fingertip size, and it develops two software-based approaches to personalize this algorithm for fingertips of different sizes using either additional data or geometry.
Journal ArticleDOI

Design of Two-Channel Bilateral Control Systems by a Transfer-Function-Based Approach

TL;DR: This paper proposes a design method of a two-channel bilateral control system using an approach based on transfer function and discusses the features of each method by comparing the transparency and operability of both methods.
Proceedings ArticleDOI

Multi-contact bilateral telemanipulation using wearable haptics

TL;DR: In this paper, the authors proposed an object-based mapping procedure based on two virtual objects, defined both at the master and slave sides, to capture human hand motion and to compute the related force feedback.
Proceedings ArticleDOI

Tactile Echoes: A Wearable System for Tactile Augmentation of Objects

TL;DR: The Tactile Echoes system senses vibrations in the fingertip that are produced by interactions of the finger with a touched object and processes the vibration signals in real-time via a parametric signal network and returns them to the finger as "Tactile Echoes" of the touch interaction.
References
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Journal ArticleDOI

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Journal ArticleDOI

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TL;DR: Experiments are described to characterize this problem, as well as several methods to provide haptic feedback in order to improve surgeon's performance, including active operator assistance through "virtual fixtures" and the automatic acquisition of tissue properties.
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