scispace - formally typeset
Search or ask a question

Showing papers in "Experimental Economics in 2012"


Journal ArticleDOI
TL;DR: In this article, the main goal is to clarify what are session-effects: what can cause them, what forms they can take, and what are the potential problems in experimental economics where subjects participate in different sessions.
Abstract: In experimental economics, where subjects participate in different sessions, observations across subjects of a given session might exhibit more correlation than observations across subjects in different sessions. The main goal of this paper is to clarify what are session-effects: what can cause them, what forms they can take, and what are the potential problems. It will be shown that standard solutions are at times inadequate, and that their properties are sometimes misunderstood.

127 citations


Journal ArticleDOI
TL;DR: In this paper, the authors conducted a field experiment in rural Ethiopia to test the seminal hypothesis that insurance provision induces farmers to take greater, yet profitable, risks, and found that insurance has some positive effect on fertilizer purchases.
Abstract: We conduct a framed field experiment in rural Ethiopia to test the seminal hypothesis that insurance provision induces farmers to take greater, yet profitable, risks. Farmers participated in a game protocol in which they were asked to make a simple decision: whether or not to purchase fertilizer and if so, how many bags. The return to fertilizer was dependent on a stochastic weather draw made in each round of the game. In later rounds a random selection of farmers made this decision in the presence of a stylized weather-index insurance contract. Insurance was found to have some positive effect on fertilizer purchases. Purchases were also found to depend on the realization of the weather in the previous round. We explore the mechanisms of this relationship and find that it may be the result of both changes in wealth weather brings about, and changes in perceptions of the costs and benefits to fertilizer purchases.

125 citations


Journal ArticleDOI
TL;DR: In this article, the presence of implicit observation cues, such as picture of eyes, has been shown to increase generosity in dictator games, and cooperative behavior in field settings, by testing if a picture of watching eyes affects unconditional giving in a natural environment where the recipient is a charity organization.
Abstract: The presence of implicit observation cues, such as picture of eyes, has been shown to increase generosity in dictator games, and cooperative behavior in field settings. I combine these approaches, by testing if a picture of watching eyes affects unconditional giving in a natural environment, where the recipient is a charity organization. Taken together, this study reduces the influence of three potential confounding factors in previous experiments: (i) experimenter demand effects, (ii) that the facial cue reminds subjects of a human counterpart, and (iii) a social multiplier effect. Specifically, the paper reports results from an experiment, conducted in a Swedish supermarket chain, where customers face a naturally occurring decision problem. People who recycle cans and bottles have to choose whether to keep the recycled amount or donate it to a charity organization. By posting a picture of human eyes on recycling machines, I am able to test whether this causes an increase in donations to the charity. Based on a sample covering a 12-day period, 38 stores and 16775 individual choices, I find no general effect. However, when controlling for store and day fixed effects, and using a proxy for store attendance, the picture of eyes increased donated amount by 30 percent during days when relatively few other people visited the store. This result gives further support to the conclusion that subtle social cues can invoke reputation concerns in humans, although the relatively small effect suggests that previous estimates could be biased upward, or at least that the influence of observational cues is context dependent.

118 citations


Journal ArticleDOI
TL;DR: This paper decompose the intangibility of money (or experimental currency units) promised on a computer screen relative to cash in hand, and the distinct treatment of random "windfall" gains relative to earned money.
Abstract: Several papers have documented that when subjects play with standard laboratory “endowments” they make less self-interested choices than when they use money they have either earned through a laboratory task or brought from outside the lab. In the context of a charitable giving experiment we decompose this into two common artifacts of the laboratory: the intangibility of money (or experimental currency units) promised on a computer screen relative to cash in hand, and the distinct treatment of random “windfall” gains relative to earned money. While both effects are found to be significant in non-parametric tests, the former effect, which has been neglected in previous studies, has a stronger impact on total donations, while the latter effect has a greater impact on the probability of donating. These results have clear implications for experimental design, and also suggest that the availability of more abstract payment methods may increase other-regarding behavior in the field.

92 citations


Journal ArticleDOI
TL;DR: The authors introduced non-enforceable property rights over a bargaining surplus in a dictator game with production, where the agent's effort is differentially rewarded and subsequently determines the size of the surplus.
Abstract: We introduce non-enforceable property rights over a bargaining surplus in a dictator game with production, where the agent’s effort is differentially rewarded and subsequently determines the size of the surplus. Using experimental data, we elicit individual preferences over the egalitarian, accountability and libertarian principles and provide evidence to support the inability of these justice principles to individually account for the observed behavior. We show that the justice principle that can be used to explain dictators’ choices depends on whether dictators are paid more or less than recipients for their effort. Our findings suggest that dictators do employ justice principles in self-serving ways and choose in each context the justice principle that maximizes their financial payoffs.

88 citations


Journal ArticleDOI
TL;DR: In this paper, the detrimental impact of betrayal aversion on investment has been investigated and the impact is substantial: holding fixed the probability of betrayal, the possibility of knowing that one has been betrayed reduces investment by about one-third.
Abstract: Recent research argues “betrayal aversion” leads many people to avoid risk more when a person, rather than nature, determines the outcome of uncertainty. However, past studies indicate that factors unrelated to betrayal aversion, such as loss aversion, could contribute to differences between treatments. Using a novel experiment design to isolate betrayal aversion, one that varies how strategic uncertainty is resolved, we provide rigorous evidence supporting the detrimental impact of betrayal aversion. The impact is substantial: holding fixed the probability of betrayal, the possibility of knowing that one has been betrayed reduces investment by about one-third. We suggest emotion-regulation underlies these results and helps to explain the importance of impersonal, institution-mediated exchange in promoting economic efficiency.

81 citations


Journal ArticleDOI
TL;DR: It is argued that the inefficacy of imperfect monitoring is due to information uncertainty, that is, uncertainty about the correct interpretation of a neighbor’s actions.
Abstract: This paper presents the results from a minimum-effort game in which individuals can observe the choices of others in real time. We find that under perfect monitoring almost all groups coordinate at the payoff-dominant equilibrium. However, when individuals can only observe the actions of their immediate neighbors in a circle network, monitoring improves neither coordination nor efficiency relative to a baseline treatment without real-time monitoring. We argue that the inefficacy of imperfect monitoring is due to information uncertainty, that is, uncertainty about the correct interpretation of a neighbor’s actions. Information uncertainty prevents individuals from inferring safely that their group has managed to coordinate from the available information.

75 citations


Journal ArticleDOI
TL;DR: The authors showed that even marginal changes in the experimental instructions/procedure can eliminate bubbles in the SSW-model and that mispricing is significantly reduced and overvaluation is eliminated completely when the fundamental value process is displayed in a graph instead of a table or subjects are asked about the current fundamental value at the beginning of each period.
Abstract: In 1988 Smith, Suchanek, and Williams (henceforth SSW) introduced a very influential model to test the efficiency of experimental asset markets. They and many subsequent studies observe that bubbles are robust to many treatment changes. Instead, bubbles are avoided only when subjects are experienced in the same setting, when the dividend-process is experienced by subjects beforehand, or when the fundamental value-process (FV) is presented in a well understandable context to reduce subjects’ confusion. We extend this line of research and show that even marginal changes in the experimental instructions/procedure can eliminate bubbles in the SSW-model. In particular, we show that mispricing is significantly reduced and overvaluation is eliminated completely (i) when the fundamental value process is displayed in a graph instead of a table or (ii) when subjects are asked about the current fundamental value at the beginning of each period. From a questionnaire conducted at the end of the experiment we infer that these treatment changes help to improve subjects’ understanding of the FV-process. We conclude that all bubble reducing factors have one common feature: they allow subjects to understand the non-intuitive declining FV-process of the SSW-model better and thus reduce subjects’ confusion about the FV-process.

75 citations


Journal ArticleDOI
TL;DR: This paper conducted sealed-bid second-price auctions on the Internet using subjects with substantial prior experience, and found that experienced bidders exhibited no greater tendency to overbid than to underbid, suggesting that the non-optimal bidding of novice subjects is robust to substantial experience in non-experimental auctions.
Abstract: We report on sealed-bid second-price auctions that we conducted on the Internet using subjects with substantial prior experience: they were highly experienced participants in eBay auctions. Unlike the novice bidders in previous (laboratory) experiments, the experienced bidders exhibited no greater tendency to overbid than to underbid. However, even subjects with substantial prior experience tended not to bid their values, suggesting that the non-optimal bidding of novice subjects is robust to substantial experience in non-experimental auctions. We found that auction revenue was not significantly different from the expected revenue the auction would generate if bidders bid their values. Auction efficiency, as measured by the percentage of surplus captured, was substantially lower in our SPAs than in previous laboratory experiments.

72 citations


Journal ArticleDOI
TL;DR: The authors investigated framing effects by replicating the Holt and Laury's (Am. Econ. Rev. 92:1644-1655, 2002) procedure for measuring risk aversion under various frames.
Abstract: We present a new experimental evidence of how framing affects decisions in the context of a lottery choice experiment for measuring risk aversion. We investigate framing effects by replicating the Holt and Laury's (Am. Econ. Rev. 92:1644-1655, 2002) procedure for measuring risk aversion under various frames. We first examine treatments where participants are confronted with the 10 decisions to be made either simultaneously or sequentially. The second treatment variable is the order of appearance of the ten lottery pairs. Probabilities of winning are ranked either in increasing, decreasing, or in random order. Lastly, payoffs were increased by a factor of ten in additional treatments. The rate of inconsistencies was significantly higher in sequential than in simultaneous treatment, in increasing and random than in decreasing treatment. Both experience and salient incentives induce a dramatic decrease in inconsistent behaviors. On the other hand, risk aversion was significantly higher in sequential than in simultaneous treatment, in decreasing and random than in increasing treatment, in high than in low payoff condition. These findings suggest that subjects use available information which has no value for normative theories, like throwing a glance at the whole connected set of pairwise choices before making each decision in a connected set of lottery pairs.

69 citations


Journal ArticleDOI
TL;DR: In this article, the authors argue that receiving the reward at the time of the experiment may lead participants to make decisions as if the money they are using were not their own, and they devised a pre-payment mechanism that encourages participants to use the money as if it were their own.
Abstract: Simulating a real world environment is of utmost importance for achieving accurate and meaningful results in experimental economics. Offering monetary incentives is a common method of creating this environment. In general, experimenters provide the rewards at the time of experiment. In this paper, we argue that receiving the reward at the time of the experiment may lead participants to make decisions as if the money they are using were not their own. To solve this problem, we devised a “prepaid mechanism” that encourages participants to use the money as if it were their own.

Journal ArticleDOI
TL;DR: While within-subjects randomization delivers unbiased measurements of risk aversion, it does not eliminate carry-over effects from previous tasks, and both types generate an increase in subjects’ error rates.
Abstract: Experiments frequently use a random incentive system (RIS), where only tasks that are randomly selected at the end of the experiment are for real. The most common type pays every subject one out of her multiple tasks (within-subjects randomization). Recently, another type has become popular, where a subset of subjects is randomly selected, and only these subjects receive one real payment (between-subjects randomization). In earlier tests with simple, static tasks, RISs performed well. The present study investigates RISs in a more complex, dynamic choice experiment. We find that between-subjects randomization reduces risk aversion. While within-subjects randomization delivers unbiased measurements of risk aversion, it does not eliminate carry-over effects from previous tasks. Both types generate an increase in subjects’ error rates. These results suggest that caution is warranted when applying RISs to more complex and dynamic tasks.

Journal ArticleDOI
TL;DR: In this paper, the authors report three repetitions of Falk and Kosfeld's (2006) C5 and C10 treatments whose results largely conict with those of the original study, mainly observing hidden costs of control of low magnitude which lead to low-trust principal-agent relationships.
Abstract: We report three repetitions of Falk and Kosfeld’s (2006) C5 and C10 treatments whose results largely conict with those of the original study. We mainly observe hidden costs of control of low magnitude which lead to low-trust principal-agent relationships. We also report an extension where performance-based rewards are absent i.e. both principals and agents are paid according to a at participation fee. Our extension largely reproduces the striking ndings of the original study. In particular, we observe that hidden costs outweigh benets of control.

Journal ArticleDOI
TL;DR: This paper investigated the effect of team decision-making in an asset market experiment that has long been known to reliably generate price bubbles and crashes in markets populated by individuals, and found that this tendency is substantially reduced when each decision making unit is instead a team of two.
Abstract: In the world of mutual funds management, responsibility for investment decisions is increasingly entrusted to small teams instead of individuals. Yet the effect of team decision-making in a market environment has never been studied in a controlled experiment. In this paper, we investigate the effect of team decision-making in an asset market experiment that has long been known to reliably generate price bubbles and crashes in markets populated by individuals. We find that this tendency is substantially reduced when each decision-making unit is instead a team of two. This holds across a broad spectrum of measures of the severity of mispricing, both under a continuous double-auction institution and in a call market. The result is not driven by reduced turnover due to time required for deliberation by teams, and continues to hold even when subjects are experienced. Our result also holds not only when our teams treatments are compared to the ‘narrow’ baseline provided by the corresponding individuals treatments, but also when compared more broadly to the results of the large body of previous research on markets of this kind.

Journal ArticleDOI
TL;DR: In this paper, the authors investigate the impact of different auction formats on bidder behavior and allocative efficiency, and find that the main source of inefficiency in all formats is the bidders' preselection of packages, rather than their strategies or auction rules.
Abstract: Combinatorial auctions have been studied analytically for several years, but only limited experimental results are available for auctions with more than 10 items. We investigate the Hierarchical Package Bidding auction (HPB), the Combinatorial Clock auction (CC), and one pseudo-dual price auction (PDP) experimentally, as all these formats were used or suggested for high-stakes spectrum auctions. We want to understand the impact that different auction formats have on bidder behavior and allocative efficiency. Interestingly, we find that the main source of inefficiency in all formats is the bidders’ preselection of packages, rather than their strategies or auction rules; bidders mostly preselect a small number of packages of interest early in the auction. CC achieves high efficiency and revenue in all experiments, but HPB yields similar results even in value models, where hierarchical pre-packaging is difficult. Due to their influence on the decision of the US Federal Communications Commission, we intentionally repeated a set of experiments conducted by Goeree and Holt (GH) [Games and Economic Behavior 70:146–169, 2010], and find similar aggregate results. In addition, we analyze the CC auction and find that this mechanism has advantages in environments where the auctioneers’ hierarchy does not fit the bidders’ preferences well. In addition to the value models with global synergies in GH, we used value models where bidders have local synergies, which play a significant role in spectrum auctions in the field and lead to different results.

Journal ArticleDOI
TL;DR: In this paper, a novel experimental method was proposed to disentangle strategically and non-strategicallymotivated behavior in an indefinitely repeated prisoner's dilemma game, and the results indicated that the most common motivation for cooperation in repeated games is strategic.
Abstract: We propose a novel experimental method that disentangles strategically- and non-strategically-motivated behavior. We apply it to an indefinitely-repeated prisoner’s dilemma game to observe simultaneously how the same individual behaves in situations with future interaction and in situations with no future interaction, while controlling for expectations. This method allows us to determine the extent to which strategically-cooperating individuals are responsible for the observed pattern of cooperation in experiments with repeated interaction, including the so-called endgame effect. Our results indicate that the most common motive for cooperation in repeated games is strategic.

Journal ArticleDOI
TL;DR: This paper examined whether subjects treat punish-ment itself as a second-order public good and found that subjects are engaged in a cooperative task but ignore the public good characteristics of punishment, suggesting a hardwired taste for punishment.
Abstract: A key question about human societies is how social norms of cooperation are enforced. Subjects who violate norms are often targeted by their peers for punish- ment. In an experiment with small teams we examine whether subjects treat punish- ment itself as a second-order public good. Results do not support this view and rather suggest a hard-wired taste for punishment; subjects are engaged in a cooperative task but ignore the public good characteristics of punishment.

Journal ArticleDOI
TL;DR: In this article, the authors classify actions and beliefs with regard to their strategic sophistication and study their development over time using a level-k model of limited strategic reasoning and allowing for other-regarding preferences.
Abstract: We study beliefs and actions in a repeated normal-form game. Using a level-k model of limited strategic reasoning and allowing for other-regarding preferences, we classify action and belief choices with regard to their strategic sophistication and study their development over time. In addition to a baseline treatment with common knowledge of the game structure, feedback about actions in the previous period and random matching, we run treatments (i) with fixed matching, (ii) without information about the other player’s payoffs, and (iii) without feedback about previous play. In all treatments with feedback, we observe more strategic play (increasing by 15 percent) and higher-level beliefs (increasing by 18 percent) over time. Without feedback, neither beliefs nor actions reach significantly higher levels of reasoning (with increases of 2 percentage points for actions and 6 percentage points for beliefs). The levels of reasoning reflected in actions and beliefs are highly consistent, but less so for types with lower levels of reasoning.

Journal ArticleDOI
TL;DR: In this paper, the authors examined how mild temporal variations in cognition affect reasoning in the Beauty Contest and found that those making decisions at off-peak time of day display lower levels of strategic reasoning.
Abstract: The ability to strategically reason is important in many competitive environments. In this paper, we examine how relatively mild temporal variations in cognition affect reasoning in the Beauty Contest. The source of temporal cognition variation that we explore is the time-of-day that decisions are made. Our first result is that circadian mismatched subjects (i.e., those making decisions at off-peak time of day) display lower levels of strategic reasoning in the p 1 game. This suggests that a cognitively more challenging environment is required for circadian mismatch to harm strategic reasoning. A second result is that choice adaptation or mimicry (i.e., a more automatic type of responding than what is typically considered to be “learning”) during repeated play is not significantly affected by circadian mismatch. This is consistent with the hypothesis that automatic thought is more resilient to cognitive resource depletion than controlled-thought decision making.

Journal ArticleDOI
TL;DR: In an experiment using two-bidder rst-price sealed bid auctions with symmetric independent private values, the authors scan also the right hand of each subject and study how the ratio of the length of the index and ring ngers (2D:4D), a measure of prenatal hormone exposure, is correlated with bidding behavior and total prots.
Abstract: In an experiment using two-bidder rst-price sealed bid auctions with symmetric independent private values, we scan also the right hand of each subject. We study how the ratio of the length of the index and ring ngers (2D:4D) of the right hand, a measure of prenatal hormone exposure, is correlated with bidding behavior and total prots.

Journal ArticleDOI
TL;DR: This paper explored four potential channels for voice that encompass and expand on prior work: the knowledge effect of voice, the value expressive (or inherent value), the expectation effect, and the procedural fairness effects of voice.
Abstract: Prior research has demonstrated that the ability to express one’s views or “voice” matters in social and economic interactions, but little is known of the mechanisms through which voice operates. Using an experimental approach based on the ultimatum game with the strategy method, we explore four potential channels for voice that encompass and expand on prior work: the knowledge effect of voice, the value expressive (or inherent value) of voice, the expectation effect of voice, and the procedural fairness effects of voice. Our results show strong effects through the value expressive and expectation channel, but not through either the knowledge channel or procedural fairness. In our view, voice is powerful because people like to express their views and they are disappointed when their views did not make a difference in their outcomes.

Journal ArticleDOI
TL;DR: The authors showed that redistribution with high effort is not sustainable and the main reason for the absence of redistribution is that rich agents do not act differently depending on whether the poor have worked hard or not.
Abstract: We perform an experiment which provides a laboratory replica of some important features of the welfare state. In the experiment, all individuals in a group decide whether to make a costly effort, which produces a random (independent) outcome for each one of them. The group members then vote on whether to redistribute the resulting and commonly known total sum of earnings equally amongst themselves. This game has two equilibria, if played once. In one of them, all players make effort and there is little redistribution. In the other one, there is no effort and nothing to redistribute. A solution to the repeated game allows for redistribution and high effort, sustained by the threat to revert to the worst of these equilibria. Our results show that redistribution with high effort is not sustainable. The main reason for the absence of redistribution is that rich agents do not act differently depending on whether the poor have worked hard or not. The equilibrium in which redistribution may be sustained by the threat of punishing the poor if they do not exert effort is not observed in the experiment. Thus, the explanation of the behavior of the subjects lies in Hobbes, not in Rousseau.

Journal ArticleDOI
Steffen Keck1, Natalia Karelaia1
TL;DR: In this article, a trust game where trustors and trustees are rewarded based either on their absolute performance or on how well they do relative to players from other dyads was studied.
Abstract: Members of organizations are often called upon to trust others and to reciprocate trust while at the same time competing for bonuses or promotions. We suggest that competition affects trust not only within dyads including direct competitors, but also between individuals who do not compete against each other. We test this idea in a trust game where trustors and trustees are rewarded based either on their absolute performance or on how well they do relative to players from other dyads. In Experiment 1, we show that competition among trustors significantly increases trust. Competition among trustees decreases trustworthiness, but trustors do not anticipate this effect. In Experiment 2, we additionally show that the increase in trust under competition is caused by a combination of increased risk taking and lower sensitivity to non-financial concerns specific to trust interactions. Our results suggest that tournament incentives might have a “blinding effect” on considerations such as betrayal and inequality aversion.

Journal ArticleDOI
TL;DR: In this article, the authors compare behavior in a newspaper experiment with behaviour in the laboratory and find more generosity among women, older participants, and participants who submit their decision via postal mail than via Internet.
Abstract: In this paper we compare behaviour in a newspaper experiment with behaviour in the laboratory. Our workhorse is the Yes-No game. Unlike in ultimatum games responders of the Yes-No games do not know the proposal when deciding whether to accept or not. We use two different amounts that can be shared (100€ and 1000€). Unlike in other experiments with the ultimatum game we find a (small) effect of the size of the stakes. In line with findings for the ultimatum game, we find more generosity among women, older participants, and participants who submit their decision via postal mail than via Internet. By comparing our results with other studies (using executives or students), we demonstrate, at least for this type of game, the external validity of lab research.

Journal ArticleDOI
TL;DR: In this paper, the authors explore the effects of the provision of an information-processing instrument (payoff tables) on behavior in experimental oligopolies and find that in the presence of payoff tables, subjects tend to be more cooperative.
Abstract: We explore the effects of the provision of an information-processing instrument—payoff tables—on behavior in experimental oligopolies. In one experimental setting, subjects have access to payoff tables whereas in the other setting they have not. It turns out that this minor variation in presentation has non-negligible effects on participants’ behavior, particularly in the initial phase of the experiment. In the presence of payoff tables, subjects tend to be more cooperative. As a consequence, collusive behavior is more likely and quickly to occur.

Journal ArticleDOI
TL;DR: In this article, the authors report on an experiment using video technology to study effects of communication on donations to and discrimination between potential receivers, which eliminates strategic factors by allowing two receivers to unilaterally communicate with an anonymous dictator before the latter decides on her gifts.
Abstract: We report on an experiment using video technology to study effects of communication on donations to and discrimination between potential receivers. The experimental design eliminates strategic factors by allowing two receivers to unilaterally communicate with an anonymous dictator before the latter decides on her gifts. Through the use of three communication setups (none, audio, and audio-visual) we analyze purely social effects of communication. A silent video channel leads to discrimination between potential receivers based on impression formation, but does not affect average levels of donations. When the auditory channel is added, average donations increase. The social processes invoked by the visual and audio channels are heterogeneous and communicator-specific but not unsystematic.

Journal ArticleDOI
TL;DR: In this article, the authors analyzed data from economic experiments with preschoolers and their mothers to investigate whether child health can explain developmental gaps in children's non-cognitive skills, and found that health problems are negatively related to children's willingness to compete and that the effect of health on competitiveness differs with socio-economic background.
Abstract: The formation of human capital is important for a society’s welfare and economic success. Recent literature shows that child health can provide an important explanation for disparities in children’s human capital development across different socio-economic groups. While this literature focuses on cognitive skills as determinants of human capital, it neglects non-cognitive skills. We analyze data from economic experiments with preschoolers and their mothers to investigate whether child health can explain developmental gaps in children’s non-cognitive skills. Our measure for children’s non-cognitive skills is their willingness to compete with others. Our findings suggest that health problems are negatively related to children’s willingness to compete and that the effect of health on competitiveness differs with socio-economic background. Health has a strongly negative effect in our sub-sample with low socio-economic background, whereas there is no effect in our sub-sample with high socio-economic background.

Journal ArticleDOI
TL;DR: In this article, the effect of social relations on convergence to the efficient equilibrium in 2×2 coordination games from an experimental perspective was studied. But the results showed that "strangers" coordinate more frequently in the efficient equilibria than "friends" in both games.
Abstract: This paper studies the effect of social relations on convergence to the efficient equilibrium in 2×2 coordination games from an experimental perspective. We employ a 2×2 factorial design in which we explore two different games with asymmetric payoffs and two matching protocols: “friends” versus “strangers”. In the first game, payoffs by the worse-off player are the same in the two equilibria, whereas in the second game, this player will receive lower payoffs in the efficient equilibrium. Surprisingly, the results show that “strangers” coordinate more frequently in the efficient equilibrium than “friends” in both games. Network measures such as in-degree, out-degree and betweenness are all positively correlated with playing the strategy which leads to the efficient outcome but clustering is not. In addition, ‘envy’ explains no convergence to the efficient outcome.

Journal ArticleDOI
TL;DR: In this paper, the authors analyzed the implications of different pricing rules in discrete clock auctions and found that the LAB auction achieves higher revenue than the HRB auction. But, the Labb auction is more efficient than HRB in terms of revenue.
Abstract: We analyze the implications of different pricing rules in discrete clock auctions. The two most common pricing rules are highest-rejected bid (HRB) and lowest-accepted bid (LAB). Under HRB, the winners pay the lowest price that clears the market; under LAB, the winners pay the highest price that clears the market. In theory, both the HRB and LAB auctions maximize revenues and are fully efficient in our setting. Our experimental results indicate that the LAB auction achieves higher revenues. This revenue result may explain the frequent use of LAB pricing. On the other hand, HRB is successful in eliciting true values of the bidders both theoretically and experimentally.

Journal ArticleDOI
TL;DR: The authors examined whether individual inequality aversion measured with simple experimental games depends on whether the monetary endowment in these games is either a windfall gain (house money) or a reward for a certain effort-related performance.
Abstract: In this paper, we analyse if individual inequality aversion measured with simple experimental games depends on whether the monetary endowment in these games is either a windfall gain (“house money”) or a reward for a certain effort-related performance. We then examine whether the way of preference elicitation affects the explanatory power of inequality aversion in social dilemma situations. Our results indicate that individual inequality aversion measured by the model of Fehr and Schmidt (Quarterly Journal of Economics 114(3):817–868, 1999) is not generally robust to the way endowments emerge. The inequality aversion model has only low predictive power for individual behaviour. It performs best when the endowment is house money and relatively small.