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Journal ArticleDOI

Extracting View-Dependent Depth Maps from a Collection of Images

Sing Bing Kang, +1 more
- 01 Jul 2004 - 
- Vol. 58, Iss: 2, pp 139-163
TLDR
A new representation is proposed that overcomes the appearance variation problem associated with an image sequence and simultaneously optimizes a set of self-consistent depth maps at multiple key-frames.
Abstract
Stereo correspondence algorithms typically produce a single depth map. In addition to the usual problems of occlusions and textureless regions, such algorithms cannot model the variation in scene or object appearance with respect to the viewing position. In this paper, we propose a new representation that overcomes the appearance variation problem associated with an image sequence. Rather than estimating a single depth map, we associate a depth map with each input image (or a subset of them). Our representation is motivated by applications such as view interpolation and depth-based segmentation for model-building or layer extraction. We describe two approaches to extract such a representation from a sequence of images. The first approach, which is more classical, computes the local depth map associated with each chosen reference frame independently. The novelty of this approach lies in its combination of shiftable windows, temporal selection, and graph cut optimization. The second approach simultaneously optimizes a set of self-consistent depth maps at multiple key-frames. Since multiple depth maps are estimated simultaneously, visibility can be modeled explicitly and disparity consistency imposed across the different depth maps. Results, which include a difficult specular scene example, show the effectiveness of our approach.

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Citations
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Book

Computer Vision: Algorithms and Applications

TL;DR: Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images and takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene.
Journal ArticleDOI

Scene reconstruction from high spatio-angular resolution light fields

TL;DR: This paper proposes an algorithm that leverages coherence in massive light fields by breaking with a number of established practices in image-based reconstruction, and introduces a sparse representation and a propagation scheme for reliable depth estimates which make the algorithm particularly effective for 3D input.
Journal ArticleDOI

Programmable aperture photography: multiplexed light field acquisition

TL;DR: A system including a novel component called programmable aperture and two associated post-processing algorithms for high-quality light field acquisition and the effectiveness of the system and the quality of the captured light field is presented.
Journal ArticleDOI

Consistent Depth Maps Recovery from a Video Sequence

TL;DR: This paper presents a novel method for recovering consistent depth maps from a video sequence that not only imposes the photo-consistency constraint, but also explicitly associates the geometric coherence with multiple frames in a statistical way and can naturally maintain the temporal coherence of the recovered dense depth maps without over-smoothing.
Book

Image-based rendering

TL;DR: This article surveys the techniques used in IBR and shows that representations and rendering techniques can differ radically, depending on design decisions related to ease of capture, use of geometry, accuracy of geometry (if used), number and distribution of source images, degrees of freedom for virtual navigation, and expected scene complexity.
References
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Journal ArticleDOI

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Journal ArticleDOI

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