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Open AccessJournal ArticleDOI

Innovation in education: what works, what doesn’t, and what to do about it?

Peter Serdyukov
- Vol. 10, Iss: 1, pp 4-33
TLDR
In this article, the authors present an analytical review of the educational innovation field in the USA and propose ways to increase the scale and rate of innovation-based transformations in the education system.
Abstract
Purpose The purpose of this paper is to present an analytical review of the educational innovation field in the USA. It outlines classification of innovations, discusses the hurdles to innovation, and offers ways to increase the scale and rate of innovation-based transformations in the education system. Design/methodology/approach The paper is based on a literature survey and author research. Findings US education badly needs effective innovations of scale that can help produce the needed high-quality learning outcomes across the system. The primary focus of educational innovations should be on teaching and learning theory and practice, as well as on the learner, parents, community, society, and its culture. Technology applications need a solid theoretical foundation based on purposeful, systemic research, and a sound pedagogy. One of the critical areas of research and innovation can be cost and time efficiency of the learning. Practical implications Several practical recommendations stem out of this paper: how to create a base for large-scale innovations and their implementation; how to increase effectiveness of technology innovations in education, particularly online learning; how to raise time and cost efficiency of education. Social implications Innovations in education are regarded, along with the education system, within the context of a societal supersystem demonstrating their interrelations and interdependencies at all levels. Raising the quality and scale of innovations in education will positively affect education itself and benefit the whole society. Originality/value Originality is in the systemic approach to education and educational innovations, in offering a comprehensive classification of innovations; in exposing the hurdles to innovations, in new arguments about effectiveness of technology applications, and in time efficiency of education.

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Journal ArticleDOI

Competencies development for women edupreneurs community – an integrated AHP-TOPSIS approach

TL;DR: In this article, the authors explore competencies helpful in designing a customized leadership development program, especially for women edupreneurs community, from the extensive literature, a number of competencies for women's edupsreneurs were found and 12 competencies were selected in this study after experts' opinions.
Journal ArticleDOI

The Influence of Management on Teacher Well-Being and the Development of Sustainable Schools

TL;DR: In this paper, the authors study the relationship between HRM, well-being and performance, observing the incidence of leadership and innovation in these relationships, and confirm the significant effect of human resource management on educational performance.

Innovative pedagogical practices in Portuguese schools: first steps of a research project

TL;DR: The 4A model for measuring innovative pedagogical practices in Portuguese schools: Approaching, Assessing, Applying, and Amplifying as discussed by the authors was proposed to measure and map innovative practices in the Portuguese educational system.
Journal ArticleDOI

Exploring Elementary Teachers', Students' Beliefs and Readiness toward STEAM Education

Dwi Kartini, +1 more
Abstract: Abstract. 21st century demands education to promote students with STEAM competencies. Most researches on STEAM are mainly focused on students’ learning outcomes on STEAM, but only few address non-cognitive aspects. It is necessary to examine elementary teachers and students’ beliefs and readiness towards STEAM learning. The purpose of this research is to explore teachers’ and students’ beliefs and readiness towards STEAM learning. The surveydesigned method was used in this research. A total of 34 elementary school teachers and 36 elementary school students in the city of Bandung participated in this research. The samples were selected using a random sampling technique. Questionnaires were used to collect research data. The results obtained from this research show that students and teachers have positive perceptions in career and benefit of STEAM learning. Students are actually interested in STEAM learning, but the competencies and factors that support and stimulate STEAM learning in schools are still low. The teacher has low competencies to implement STEAM learning. This is due to the lack of knowledge and understanding of teachers about STEAM. This research is expected to contribute to the novelty of teachers’ readiness and beliefs in STEAM education in the city of Bandung.
Journal ArticleDOI

Scientific developments in educational innovation research in Indonesia and Malaysia: a scientometric review

TL;DR: In this paper , the authors examined the evolution of educational innovation research conducted globally based on the Scopus and WoS database and found that active and experiential learning, as well as authentic assessment, are examples of educational innovations.
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