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Optimal Design for Social Learning

TLDR
This paper studies the design of a recommender system for organizing social learning on a product and finds that fully transparent recommendations may become optimal if a (socially-benevolent) designer does not observe the agents’ costs of experimentation.
Abstract
This paper studies the design of a recommender system for organizing social learning on a product. To improve incentives for early experimentation, the optimal design trades off fully transparent social learning by over-recommending a product (or “spamming”) to a fraction of agents in the early phase of the product cycle. Under the optimal scheme, the designer spams very little about a product right after its release but gradually increases the frequency of spamming and stops it altogether when the product is deemed sufficiently unworthy of recommendation. The optimal recommender system involves randomly triggered spamming when recommendations are public—as is often the case for product ratings—and an information “blackout” followed by a burst of spamming when agents can choose when to check in for a recommendation. Fully transparent recommendations may become optimal if a (socially-benevolent) designer does not observe the agents’ costs of experimentation.

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Journal ArticleDOI

Dynamic Bayesian Persuasion with Public News

TL;DR: In this article, the effect of exogenous news in dynamic games of Bayesian persuasion is studied, and it is shown that in equilibrium the action of the receiver may be delayed, even though players are impatient and tests are costless.
Proceedings ArticleDOI

Diversity and Exploration in Social Learning

TL;DR: It is shown that intermediate diversity levels yield significantly higher social utility than the extreme cases of no diversity or full diversity and how the impact of the diversity level changes depending on the time spent searching is quantified.
Dissertation

Essays in Dynamic Games

Yuhta Ishii
TL;DR: In this paper, the authors discuss the adoption of forward-looking social learners by Forward-Looking Social Learners (FSLL) in the context of innovation adoption by forward looking social learners.
Journal ArticleDOI

Strategic Experimentation with Random Serial Dictatorship

TL;DR: In this paper, the authors consider matching-mechanism design in an environment in which agents acquire information about their preferences endogenously, and show that the implementation of matching mechanisms changes the equilibrium consequence because it influences agents' beliefs about choice sets.
Posted ContentDOI

Crowd Learning without Herding : A Mechanism Design Approach

TL;DR: In this article, the optimal policy of a central planner regarding when to provide information and how much information to provide is studied, and it is shown that the optimum policy involves a delicate balance of hiding and revealing information.
References
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Journal ArticleDOI

A Simple Model of Herd Behavior

TL;DR: In this article, the authors analyze a sequential decision model in which each decision maker looks at the decisions made by previous decision makers in taking her own decision, and they show that the decision rules that are chosen by optimizing individuals will be characterized by herd behavior.
Posted Content

A Theory of Fads, Fashion, Custom, and Cultural Change as Informational Cascades

TL;DR: It is argued that localized conformity of behavior and the fragility of mass behaviors can be explained by informational cascades.
Journal ArticleDOI

A Theory of Fads, Fashion, Custom, and Cultural Change as Informational Cascades

TL;DR: In this paper, the authors argue that localized conformity of behavior and the fragility of mass behaviors can be explained by informational cascades, where an individual, having observed the actions of those ahead of him, to follow the behavior of the preceding individual without regard to his own information.
Book

Controlled Markov processes and viscosity solutions

TL;DR: In this paper, an introduction to optimal stochastic control for continuous time Markov processes and to the theory of viscosity solutions is given, as well as a concise introduction to two-controller, zero-sum differential games.
Book

Optimization-Theory and Applications

TL;DR: Theoretical Equivalence of Mayer, Lagrange, and Bolza Problems of Optimal Control, and the Necessary Conditions and Sufficient Conditions Convexity and Lower Semicontinuity.
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