Journal ArticleDOI
Teaching Building Sciences in Immersive Environments: A Prototype Design, Implementation, and Assessment
Shahin Vassigh,Debra Davis,Amir H. Behzadan,Ali Mostafavi,Khandakar M. Rashid,Hadi Alhaffar,Albert Elias,Giovanna Gallardo +7 more
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Findings of this research indicate that using Skope improves students’ attitude toward collaborative learning, ultimately leading to an improvement of learning across domains.Abstract:
Immersive technologies are transforming all aspects of daily life. In educational context, augmented reality (AR) and virtual reality (VR) offer the promise of experiential learning, where the real...read more
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A systematic mapping review of augmented reality applications to support STEM learning in higher education
TL;DR: In this article, the authors present a taxonomy of instructional models and the discussion of applied instructional strategies and techniques in STEM fields focused on HE settings, and provide visualisations of the present state of the area, which aim at encouraging and scaffolding educators' efforts based on specific classification criteria.
Journal ArticleDOI
Trends and Research Issues of Augmented Reality Studies in Architectural and Civil Engineering Education—A Review of Academic Journal Publications
Pei-Huang Diao,Naai-Jung Shih +1 more
TL;DR: In this article, the authors explore the application of augmented reality (AR) technology in architecture and civil engineering education and reveal that problems persist and are worthy of attention, such as the selection of system types and devices, the use of research methods, and appropriate learning strategies and teaching methods.
Journal ArticleDOI
Immersive construction detailing education: building information modeling (BIM)–based virtual reality (VR)
Maha Hosny Elgewely,Wafaa Nadim,Ahmad ElKassed,Mohamed Yehiah,Mostafa Alaa Talaat,Slim Abdennadher +5 more
TL;DR: A virtual reality platform for construction detailing that provides experiential learning in a zero-risk environment that can work as a mainstream complementary construction detailing learning method for architecture students is proposed.
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Improving Student’s Estimating Abilities through Experiential Learning
Wesley Collins,Lauren W. Redden +1 more
TL;DR: Experiential learning is a cyclical process whereby individuals learn from and build on past experiences as discussed by the authors, and typical construction estimating courses follow Kolb's Experiential Learning theory process.
Posted ContentDOI
Towards Learning Geometric Transformations through Play: An AR-powered approach.
TL;DR: In this article, a LEGO set is used as an editable physical model to improve spatial skill through hand movement beside an instant feedback in the physical environment, and Fologram, an augmented reality tool, is utilized to learn geometric transformation and its components in an intuitive way.
References
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Journal ArticleDOI
Problem-Based Learning: What and How Do Students Learn?.
TL;DR: Problem-based learning (PBL) as mentioned in this paper is an instructional method in which students learn through facilitated problem solving, where the teacher acts to facilitate the learning process rather than to provide knowledge.
Journal ArticleDOI
Identifying the pitfalls for social interaction in computer-supported collaborative learning environments: a review of the research
TL;DR: In this paper, the authors examine the social interactions which determine how groups develop, how sound social spaces characterized by group cohesion, trust, respect and belonging are established, and how a sense of community of learning is established.
Journal Article
Augmented Reality Trends in Education: A Systematic Review of Research and Applications.
TL;DR: A systematic review of literature on augmented reality in educational settings considering the factors mentioned before is presented in this article, where 32 studies published between 2003 and 2013 in 6 indexed journals were analyzed.
Journal ArticleDOI
Experimenting with electromagnetism using augmented reality: Impact on flow student experience and educational effectiveness
TL;DR: The study suggests that augmented reality can be exploited as an effective learning environment for learning the basic principles of electromagnetism at high school provided that learning designers strike a careful balance between AR support and task difficulty.
Journal ArticleDOI
Systematic review on the effectiveness of augmented reality applications in medical training
TL;DR: Augmented reality applications that support blended learning in medical training have gained public and scientific interest, but the literature to date is lacking to support such evidence.
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Designing and conducting research using immersive technologies in schools: Seven observations
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