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Journal ArticleDOI

Token+constraint systems for tangible interaction with digital information

TLDR
This discussion discusses the properties of the token+constraint approach; considers strengths that distinguish them from other interface approaches; and illustrates the concept with eleven past and recent supporting systems.
Abstract
We identify and present a major interaction approach for tangible user interfaces based upon systems of tokens and constraints. In these interfaces, tokens are discrete physical objects which represent digital information. Constraints are confining regions that are mapped to digital operations. These are frequently embodied as structures that mechanically channel how tokens can be manipulated, often limiting their movement to a single degree of freedom. Placing and manipulating tokens within systems of constraints can be used to invoke and control a variety of computational interpretations.We discuss the properties of the token+constraint approach; consider strengths that distinguish them from other interface approaches; and illustrate the concept with eleven past and recent supporting systems. We present some of the conceptual background supporting these interfaces, and consider them in terms of Bellotti et al.'s [2002] five questions for sensing-based interaction. We believe this discussion supports token+constraint systems as a powerful and promising approach for sensing-based interaction.

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Book ChapterDOI

Remarks

TL;DR: In this article , Ullmer et al. presented Weaving fire into form: Aspirations for Tangible and Embodied Interaction, which is a collection of essays written by Orit Shaer and Ali Mazalek.
Proceedings ArticleDOI

Melokey: Create Melody with Keys

Nathan Guo
TL;DR: A tangible musical device named Melokey is demonstrated which captures the profile of the key as well as its gesture and then synthesizes diverse sounds and enriches musical expression by the principle and paradigm of user experience design and tangible interaction.

An interaction framework for VR and AR applications

TL;DR: The design of a framework aimed at the separation of interactionspecific and domain-specific functionality of VR/AR applications is presented, to alleviate the development of interaction techniques by providing generic, re-usable components.
Book ChapterDOI

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References
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Book

The Ecological Approach to Visual Perception

TL;DR: The relationship between Stimulation and Stimulus Information for visual perception is discussed in detail in this article, where the authors also present experimental evidence for direct perception of motion in the world and movement of the self.
Proceedings ArticleDOI

Tangible bits: towards seamless interfaces between people, bits and atoms

TL;DR: Tangible Bits allows users to "grasp & manipulate" bits in the center of users’ attention by coupling the bits with everyday physical objects and architectural surfaces and ambient media for background awareness.
Journal ArticleDOI

Why a Diagram is (Sometimes) Worth Ten Thousand Words

TL;DR: This work describes systems that are informationally equivalent and that can be characterized as sentential or diagrammatic, and contrasts the computational efficiency of these representotions for solving several illustrative problems in mothematics and physics.
Proceedings Article

Personal Communications

Journal ArticleDOI

Direct Manipulation: A Step Beyond Programming Languages

TL;DR: As I talked with enthusiasts and examined the systems they used, I began to develop a model of the features that produced such delight, and the central ideas seemed to be visibility of the object of interest; rapid, reversible, incremental actions; and replacement of complex command language syntax by direct manipulation of the objects of interest.
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