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Journal ArticleDOI

Token+constraint systems for tangible interaction with digital information

TLDR
This discussion discusses the properties of the token+constraint approach; considers strengths that distinguish them from other interface approaches; and illustrates the concept with eleven past and recent supporting systems.
Abstract
We identify and present a major interaction approach for tangible user interfaces based upon systems of tokens and constraints. In these interfaces, tokens are discrete physical objects which represent digital information. Constraints are confining regions that are mapped to digital operations. These are frequently embodied as structures that mechanically channel how tokens can be manipulated, often limiting their movement to a single degree of freedom. Placing and manipulating tokens within systems of constraints can be used to invoke and control a variety of computational interpretations.We discuss the properties of the token+constraint approach; consider strengths that distinguish them from other interface approaches; and illustrate the concept with eleven past and recent supporting systems. We present some of the conceptual background supporting these interfaces, and consider them in terms of Bellotti et al.'s [2002] five questions for sensing-based interaction. We believe this discussion supports token+constraint systems as a powerful and promising approach for sensing-based interaction.

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Citations
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Models Transformations for Ubiquitous System Design

TL;DR: An overview on existing models dedicated to Mixed Interactive Systems, one form of ubiquitous systems, and an overview of different linking mechanisms between design models for ubiquitous systems and highlight their characteristics.
Journal ArticleDOI

Ubiquitous computing and action

TL;DR: A concept focusing on visible action as a consequence of concrete continuation of real phenomena into virtuality and vice versa is introduced and some consequences for human skills and knowledge are discussed.
Journal ArticleDOI

Contact-sensitive artefacts: implementing tangible interfaces through force-torque sensing

TL;DR: The technology and diverse applications of a novel approach for transforming both pre-existing and purpose-designed physical artefacts into contact-sensitive interfaces and installations based on attaching or embedding a six degree-of-freedom (6-DOF) force-torque sensor into a physical artefact are described.

Playing VKards to support cognitively impaired people on meal preparation

TL;DR: In this article, the authors describe an on-going work focused on extending an autonomous cognitive assistant, called Archipel, in order to collect input thanks to TUI relying on card games.
Journal ArticleDOI

Auditory and haptic feedback to train basic mathematical skills of children with visual impairments

TL;DR: The LETSMath system as discussed by the authors is a tangible system for training basic mathematical skills of children with visual impairments, developed through Design-Based Research with three iterations in which they involved 19 children with VIs and their educators.
References
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Book

The Ecological Approach to Visual Perception

TL;DR: The relationship between Stimulation and Stimulus Information for visual perception is discussed in detail in this article, where the authors also present experimental evidence for direct perception of motion in the world and movement of the self.
Proceedings ArticleDOI

Tangible bits: towards seamless interfaces between people, bits and atoms

TL;DR: Tangible Bits allows users to "grasp & manipulate" bits in the center of users’ attention by coupling the bits with everyday physical objects and architectural surfaces and ambient media for background awareness.
Journal ArticleDOI

Why a Diagram is (Sometimes) Worth Ten Thousand Words

TL;DR: This work describes systems that are informationally equivalent and that can be characterized as sentential or diagrammatic, and contrasts the computational efficiency of these representotions for solving several illustrative problems in mothematics and physics.
Proceedings Article

Personal Communications

Journal ArticleDOI

Direct Manipulation: A Step Beyond Programming Languages

TL;DR: As I talked with enthusiasts and examined the systems they used, I began to develop a model of the features that produced such delight, and the central ideas seemed to be visibility of the object of interest; rapid, reversible, incremental actions; and replacement of complex command language syntax by direct manipulation of the objects of interest.
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