S
Sebastian Möller
Researcher at Technical University of Berlin
Publications - 531
Citations - 7103
Sebastian Möller is an academic researcher from Technical University of Berlin. The author has contributed to research in topics: Quality (business) & Quality of experience. The author has an hindex of 34, co-authored 491 publications receiving 5830 citations. Previous affiliations of Sebastian Möller include German Research Centre for Artificial Intelligence & University of Oslo.
Papers
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Proceedings ArticleDOI
Google now is for the extraverted, cortana for the introverted: investigating the influence of personality on IPA preference
TL;DR: The personality profile of users and their preference for either Apple's Siri, Google's Now or Microsoft's Cortana, based on attractiveness and psychological state reactance is assessed, revealing how the preference for an IPA depends on a person's character traits.
Proceedings ArticleDOI
A Technique for Seamless VoIP-Codec Switching in Next Generation Networks
TL;DR: This contribution introduces an ergonomic technique that aims at seamlessly switching the speech codec in Voice-over-IP calls during vertical handovers, based on SIP/SDP session renegotiation, the establishment of a parallel media stream and RTP packet filtering.
Book ChapterDOI
Crowdsourcing Quality of Experience Experiments
Sebastian Egger-Lampl,Judith Redi,Tobias Hoßfeld,Matthias Hirth,Sebastian Möller,Babak Naderi,Christian Keimel,Dietmar Saupe +7 more
TL;DR: In this paper, the differences between laboratory-based and crowd-based QoE evaluation are discussed in order to utilise these advantages, and the difference between laboratory and crowd based evaluation is discussed in this chapter.
Posted Content
Influence of Hand Tracking as a way of Interaction in Virtual Reality on User Experience
TL;DR: Results show that different interaction types statistically significantly influence reported emotions with Self-Assessment Manikin, where for hand tracking participants were feeling higher valence, but lower arousal and dominance, and task type of grabbing was reported to be more realistic, and participants experienced a higher presence.
Proceedings ArticleDOI
DEMI: Deep Video Quality Estimation Model using Perceptual Video Quality Dimensions
Saman Zadtootaghaj,Nabajeet Barman,Rakesh Rao Ramachandra Rao,Steve Goring,Maria G. Martini,Alexander Raake,Sebastian Möller +6 more
TL;DR: In this paper, a deep learning based quality estimation model considering both gaming and non-gaming videos was developed in three phases: a convolutional neural network (CNN) is trained based on an objective metric which allows the CNN to learn video artifacts such as blurriness and blockiness.