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An Efficient Probabilistic 3D Mapping Framework Based on Octrees

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TLDR
In this paper, an open-source framework is presented to generate volumetric 3D environ- ment models based on octrees and uses probabilistic occupancy estimation, which explicitly repre- sents not only occupied space, but also free and unknown areas.
Abstract
Three-dimensional models provide a volumetric representation of space which is important for a variety of robotic applications including flying robots and robots that are equipped with manipulators. In this paper, we present an open-source framework to generate volumetric 3D environ- ment models. Our mapping approach is based on octrees and uses probabilistic occupancy estimation. It explicitly repre- sents not only occupied space, but also free and unknown areas. Furthermore, we propose an octree map compression method that keeps the 3D models compact. Our framework is available as an open-source C++ library and has already been successfully applied in several robotics projects. We present a series of experimental results carried out with real robots and on publicly available real-world datasets. The re- sults demonstrate that our approach is able to update the representation efficiently and models the data consistently while keeping the memory requirement at a minimum.

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Point-cloud compression for vehicle-based mobile mapping systems using portable network graphics

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References
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Proceedings ArticleDOI

KinectFusion: Real-time dense surface mapping and tracking

TL;DR: A system for accurate real-time mapping of complex and arbitrary indoor scenes in variable lighting conditions, using only a moving low-cost depth camera and commodity graphics hardware, which fuse all of the depth data streamed from a Kinect sensor into a single global implicit surface model of the observed scene in real- time.
Proceedings ArticleDOI

Surface reconstruction from unorganized points

TL;DR: A general method for automatic reconstruction of accurate, concise, piecewise smooth surfaces from unorganized 3D points that is able to automatically infer the topological type of the surface, its geometry, and the presence and location of features such as boundaries, creases, and corners.
Proceedings ArticleDOI

A benchmark for the evaluation of RGB-D SLAM systems

TL;DR: A large set of image sequences from a Microsoft Kinect with highly accurate and time-synchronized ground truth camera poses from a motion capture system is recorded for the evaluation of RGB-D SLAM systems.
Proceedings ArticleDOI

High resolution maps from wide angle sonar

TL;DR: The use of multiple wide-angle sonar range measurements to map the surroundings of an autonomous mobile robot deals effectively with clutter, and can be used for motion planning and for extended landmark recognition.
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