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An Efficient Probabilistic 3D Mapping Framework Based on Octrees

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TLDR
In this paper, an open-source framework is presented to generate volumetric 3D environ- ment models based on octrees and uses probabilistic occupancy estimation, which explicitly repre- sents not only occupied space, but also free and unknown areas.
Abstract
Three-dimensional models provide a volumetric representation of space which is important for a variety of robotic applications including flying robots and robots that are equipped with manipulators. In this paper, we present an open-source framework to generate volumetric 3D environ- ment models. Our mapping approach is based on octrees and uses probabilistic occupancy estimation. It explicitly repre- sents not only occupied space, but also free and unknown areas. Furthermore, we propose an octree map compression method that keeps the 3D models compact. Our framework is available as an open-source C++ library and has already been successfully applied in several robotics projects. We present a series of experimental results carried out with real robots and on publicly available real-world datasets. The re- sults demonstrate that our approach is able to update the representation efficiently and models the data consistently while keeping the memory requirement at a minimum.

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Journal ArticleDOI

Consistent map building in petrochemical complexes for firefighter robots using SLAM based on GPS and LIDAR

TL;DR: This paper describes two Rao-Blackwellized particle filters based on GPS and light detection and ranging (LIDAR) as SLAM solutions for firefighter robots for petrochemical complexes and proposes the use of Fast-SLAM to combine GPS and LIDAR.
Proceedings ArticleDOI

GPU-based real-time collision detection for motion execution in mobile manipulation planning

TL;DR: A parallel collision checking approach is presented as an essential building block of a reactive online planning framework, that allows to continuously monitor the execution of planned trajectories against dynamic changes in the environment.
Posted Content

Elasticity Meets Continuous-Time: Map-Centric Dense 3D LiDAR SLAM

TL;DR: This article presents a novel framework, named ElasticLiDAR++, for multimodal map-centric SLAM, and presents a robust metric loop closure model to make the approach stable regardless of where the loop closure occurs.
Book ChapterDOI

Mapping with Micro Aerial Vehicles by Registration of Sparse 3D Laser Scans

TL;DR: This work designed a light-weight 3D laser scanner specifically for the application on MAVs, which can compensate for the effects caused by different point densities up to very low angular resolutions and can build accurate and consistent 3D maps in-flight with a micro aerial vehicle.
Proceedings ArticleDOI

Mesh-based 3D textured urban mapping

TL;DR: In this paper, LiDAR data and images are combined to estimate a 3D map from a single Lidar sensor, based on 3D mesh and its texturing.
References
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Proceedings ArticleDOI

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Proceedings ArticleDOI

Surface reconstruction from unorganized points

TL;DR: A general method for automatic reconstruction of accurate, concise, piecewise smooth surfaces from unorganized 3D points that is able to automatically infer the topological type of the surface, its geometry, and the presence and location of features such as boundaries, creases, and corners.
Proceedings ArticleDOI

A benchmark for the evaluation of RGB-D SLAM systems

TL;DR: A large set of image sequences from a Microsoft Kinect with highly accurate and time-synchronized ground truth camera poses from a motion capture system is recorded for the evaluation of RGB-D SLAM systems.
Proceedings ArticleDOI

High resolution maps from wide angle sonar

TL;DR: The use of multiple wide-angle sonar range measurements to map the surroundings of an autonomous mobile robot deals effectively with clutter, and can be used for motion planning and for extended landmark recognition.
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