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An Efficient Probabilistic 3D Mapping Framework Based on Octrees

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TLDR
In this paper, an open-source framework is presented to generate volumetric 3D environ- ment models based on octrees and uses probabilistic occupancy estimation, which explicitly repre- sents not only occupied space, but also free and unknown areas.
Abstract
Three-dimensional models provide a volumetric representation of space which is important for a variety of robotic applications including flying robots and robots that are equipped with manipulators. In this paper, we present an open-source framework to generate volumetric 3D environ- ment models. Our mapping approach is based on octrees and uses probabilistic occupancy estimation. It explicitly repre- sents not only occupied space, but also free and unknown areas. Furthermore, we propose an octree map compression method that keeps the 3D models compact. Our framework is available as an open-source C++ library and has already been successfully applied in several robotics projects. We present a series of experimental results carried out with real robots and on publicly available real-world datasets. The re- sults demonstrate that our approach is able to update the representation efficiently and models the data consistently while keeping the memory requirement at a minimum.

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Autonomous exploration and simultaneous object search using aerial robots

TL;DR: Online 3D mapping that is focused on the subsets of the map most relevant with object search missions is achieved through the ability to explore the unknown space, while accounting for the resolution of observation of viewpoints perceiving objects of interest.
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Plant Phenotyping by Deep-Learning-Based Planner for Multi-Robots

TL;DR: This letter presents an automated robotic system for fast, precise, and noninvasive measurements using a new deep-learning-based next-best view planning pipeline that significantly outperforms the single robot in flexibility and planning time.
Book ChapterDOI

GPmap: A Unified Framework for Robotic Mapping Based on Sparse Gaussian Processes

TL;DR: By adopting the signed distance function as the latent function and applying the probabilistic least square classification, this paper solves two different problems in a single framework for reconstructing surface meshes and building continuous occupancy maps using sparse Gaussian processes.
Journal ArticleDOI

Distributed stereo vision-based 6D localization and mapping for multi-robot teams

TL;DR: The stereo vision‐based 6D SLAM system combining local and global methods to benefit from their particular advantages gains robustness with respect to communication losses between robots and is evaluated on simulated and real‐world datasets.
Journal ArticleDOI

3D Laser Scanner for Underwater Manipulation

TL;DR: A new underwater 3D laser scanner is presented and its capabilities for underwater manipulation are demonstrated, including the recognition and location of objects based on their 3D model to grasp them and arm motion within a work space populated with a priori unknown fixed obstacles.
References
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Proceedings ArticleDOI

Surface reconstruction from unorganized points

TL;DR: A general method for automatic reconstruction of accurate, concise, piecewise smooth surfaces from unorganized 3D points that is able to automatically infer the topological type of the surface, its geometry, and the presence and location of features such as boundaries, creases, and corners.
Proceedings ArticleDOI

A benchmark for the evaluation of RGB-D SLAM systems

TL;DR: A large set of image sequences from a Microsoft Kinect with highly accurate and time-synchronized ground truth camera poses from a motion capture system is recorded for the evaluation of RGB-D SLAM systems.
Proceedings ArticleDOI

High resolution maps from wide angle sonar

TL;DR: The use of multiple wide-angle sonar range measurements to map the surroundings of an autonomous mobile robot deals effectively with clutter, and can be used for motion planning and for extended landmark recognition.
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