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Open AccessBook

Design Patterns: Elements of Reusable Object-Oriented Software

TLDR
The book is an introduction to the idea of design patterns in software engineering, and a catalog of twenty-three common patterns, which most experienced OOP designers will find out they've known about patterns all along.
Abstract
The book is an introduction to the idea of design patterns in software engineering, and a catalog of twenty-three common patterns. The nice thing is, most experienced OOP designers will find out they've known about patterns all along. It's just that they've never considered them as such, or tried to centralize the idea behind a given pattern so that it will be easily reusable.

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Citations
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Proceedings ArticleDOI

Implementing product line variabilities

TL;DR: This paper addresses the issue of handling product line variability at the code level and various implementation approaches are examined with respect to their use in a product line context.
Journal ArticleDOI

An Object-oriented Environment for Developing Finite Element Codes for Multi-disciplinary Applications

TL;DR: The design and implementation of a framework for building multi-disciplinary finite element programs, which contains several tools for the easy implementation of finite element applications and also provides a common platform for the natural interaction of different applications is described.
Proceedings ArticleDOI

Combining unit-level symbolic execution and system-level concrete execution for testing nasa software

TL;DR: Symbolic Java PathFinder is developed, a symbolic execution framework that implements a non-standard bytecode interpreter on top of the Java Pathfinder model checking tool that combines unit-level symbolic execution and system-level concrete execution for generating test cases that satisfy user-specified testing criteria.
Book

TinyOS Programming

Philip Levis
TL;DR: In this article, the authors present a comprehensive guide to TinyOS for embedded systems programmers, developers, designers, and graduate students, including a library of software design patterns, programming hints and tips, end-of-chapter exercises, and an appendix summarizing the basic application level TinyOS APIs.
References
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Book

The Art of Computer Programming

TL;DR: The arrangement of this invention provides a strong vibration free hold-down mechanism while avoiding a large pressure drop to the flow of coolant fluid.
Book

Smalltalk-80: The Language and its Implementation

TL;DR: This book is the first detailed account of the Smalltalk-80 system and is divided into four major parts: an overview of the concepts and syntax of the programming language, a specification of the system's functionality, and an example of the design and implementation of a moderate-size application.
Book

Object Oriented Software Engineering: A Use Case Driven Approach

Ivar Jacobson
TL;DR: This chapter discusses object-oriented software engineering as a process of change, management and reuse, and some of the methods used to develop and implement object- oriented software.

Object-oriented modeling and design

TL;DR: The OMT Graphical Notation (OMT) as mentioned in this paper is a graphical notation for object-oriented languages that is based on the OMT graph diagram language (OMT).