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Design Patterns: Elements of Reusable Object-Oriented Software

TLDR
The book is an introduction to the idea of design patterns in software engineering, and a catalog of twenty-three common patterns, which most experienced OOP designers will find out they've known about patterns all along.
Abstract
The book is an introduction to the idea of design patterns in software engineering, and a catalog of twenty-three common patterns. The nice thing is, most experienced OOP designers will find out they've known about patterns all along. It's just that they've never considered them as such, or tried to centralize the idea behind a given pattern so that it will be easily reusable.

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Citations
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Proceedings ArticleDOI

Understanding change-proneness in OO software through visualization

TL;DR: A method to identify and visualize classes and class interactions that are the most change-prone was applied to a commercial embedded, real-time software system that was developed using design patterns.

Evaluating Dynamic Analysis Techniques for Program Comprehension

TL;DR: This dissertation aims to characterize, and extend upon, the existing work on program comprehension through dynamic analysis, and proposes both a traditional and a more advanced visualization technique, experiment with the necessary abstraction techniques, and provide tool implementations.
Journal ArticleDOI

A systematic review of comparative evidence of aspect-oriented programming

TL;DR: A systematic literature review of empirical studies of AOP based development found that AOP is likely to have positive effect on performance, code size, modularity, and evolution, however its effect on cognition and language mechanism is less likely to be positive.
Proceedings ArticleDOI

Pattern-based support for interactive design in domestic settings

TL;DR: The paper presents an adapted pattern language framework for structuring and presenting ethnographic fieldwork and considers the broad implications of patterns for the development of new technologies for domestic settings.
Proceedings ArticleDOI

An agile accelerated aging, characterization and scenario simulation system for gate controlled power transistors

TL;DR: A platform for the aging, characterization, and scenario simulation of gate controlled power transistors and includes an acquisition and aging hardware system, an agile software architecture for experiment control and a collection of industry developed test equipment.
References
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Book

The Art of Computer Programming

TL;DR: The arrangement of this invention provides a strong vibration free hold-down mechanism while avoiding a large pressure drop to the flow of coolant fluid.
Book

Smalltalk-80: The Language and its Implementation

TL;DR: This book is the first detailed account of the Smalltalk-80 system and is divided into four major parts: an overview of the concepts and syntax of the programming language, a specification of the system's functionality, and an example of the design and implementation of a moderate-size application.
Book

Object Oriented Software Engineering: A Use Case Driven Approach

Ivar Jacobson
TL;DR: This chapter discusses object-oriented software engineering as a process of change, management and reuse, and some of the methods used to develop and implement object- oriented software.

Object-oriented modeling and design

TL;DR: The OMT Graphical Notation (OMT) as mentioned in this paper is a graphical notation for object-oriented languages that is based on the OMT graph diagram language (OMT).