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Proceedings ArticleDOI

Hand gesture recognition with depth images: A review

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TLDR
The papers that use the Kinect and the Open NI libraries for hand tracking tend to focus more on applications than on localization and classification methods, and show that the OpenNI hand tracking method is good enough for the applications tested thus far.
Abstract
This paper presents a literature review on the use of depth for hand tracking and gesture recognition. The survey examines 37 papers describing depth-based gesture recognition systems in terms of (1) the hand localization and gesture classification methods developed and used, (2) the applications where gesture recognition has been tested, and (3) the effects of the low-cost Kinect and OpenNI software libraries on gesture recognition research. The survey is organized around a novel model of the hand gesture recognition process. In the reviewed literature, 13 methods were found for hand localization and 11 were found for gesture classification. 24 of the papers included real-world applications to test a gesture recognition system, but only 8 application categories were found (and three applications accounted for 18 of the papers). The papers that use the Kinect and the OpenNI libraries for hand tracking tend to focus more on applications than on localization and classification methods, and show that the OpenNI hand tracking method is good enough for the applications tested thus far. However, the limitations of the Kinect and other depth sensors for gesture recognition have yet to be tested in challenging applications and environments.

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Digital Twin: Values, Challenges and Enablers From a Modeling Perspective

TL;DR: This work reviews the recent status of methodologies and techniques related to the construction of digital twins mostly from a modeling perspective to provide a detailed coverage of the current challenges and enabling technologies along with recommendations and reflections for various stakeholders.
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Hand gesture recognition with 3D convolutional neural networks

TL;DR: An algorithm for drivers' hand gesture recognition from challenging depth and intensity data using 3D convolutional neural networks using spatio-temporal data augmentation for more effective training and to reduce potential overfitting.
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Survey on 3D Hand Gesture Recognition

TL;DR: This paper presents a survey of some recent works on hand gesture recognition using 3D depth sensors, and reviews the commercial depth sensors and public data sets that are widely used in this field.
Journal ArticleDOI

Superpixel-Based Hand Gesture Recognition With Kinect Depth Camera

TL;DR: A novel distance metric, superpixel earth mover's distance (SP-EMD), is proposed to measure the dissimilarity between the hand gestures, which is robust to distortion and articulation, but also invariant to scaling, translation and rotation with proper preprocessing.
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Gesture recognition for human-robot collaboration: A review

TL;DR: In this article, an overall model of gesture recognition for human-robot collaboration is also proposed, including sensor technologies, gesture identification, gesture tracking, gesture classification, and gesture classification.
References
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Proceedings ArticleDOI

Rapid object detection using a boosted cascade of simple features

TL;DR: A machine learning approach for visual object detection which is capable of processing images extremely rapidly and achieving high detection rates and the introduction of a new image representation called the "integral image" which allows the features used by the detector to be computed very quickly.
Journal ArticleDOI

Gesture Recognition: A Survey

TL;DR: A survey on gesture recognition with particular emphasis on hand gestures and facial expressions is provided, and applications involving hidden Markov models, particle filtering and condensation, finite-state machines, optical flow, skin color, and connectionist models are discussed in detail.
Proceedings ArticleDOI

Efficient Model-based 3D Tracking of Hand Articulations using Kinect

TL;DR: A novel solution to the problem of recovering and tracking the 3D position, orientation and full articulation of a human hand from markerless visual observations obtained by a Kinect sensor is presented.
Journal ArticleDOI

Vision-based hand pose estimation: A review

TL;DR: A literature review on the second research direction, which aims to capture the real 3D motion of the hand, which is a very challenging problem in the context of HCI.
BookDOI

Language and gesture

David McNeill
TL;DR: McNeill and McNeill as mentioned in this paper discuss the relationship between gesture and sign language and propose a process model to model gesture performance and the transition from one-to-two-word speech.
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