scispace - formally typeset
Proceedings ArticleDOI

KinectFusion: real-time 3D reconstruction and interaction using a moving depth camera

Reads0
Chats0
TLDR
Novel extensions to the core GPU pipeline demonstrate object segmentation and user interaction directly in front of the sensor, without degrading camera tracking or reconstruction, to enable real-time multi-touch interactions anywhere.
Abstract
KinectFusion enables a user holding and moving a standard Kinect camera to rapidly create detailed 3D reconstructions of an indoor scene. Only the depth data from Kinect is used to track the 3D pose of the sensor and reconstruct, geometrically precise, 3D models of the physical scene in real-time. The capabilities of KinectFusion, as well as the novel GPU-based pipeline are described in full. Uses of the core system for low-cost handheld scanning, and geometry-aware augmented reality and physics-based interactions are shown. Novel extensions to the core GPU pipeline demonstrate object segmentation and user interaction directly in front of the sensor, without degrading camera tracking or reconstruction. These extensions are used to enable real-time multi-touch interactions anywhere, allowing any planar or non-planar reconstructed physical surface to be appropriated for touch.

read more

Content maybe subject to copyright    Report

Citations
More filters

An adaptable system for RGB-D based human body detection and pose estimation: Incorporating attached props

TL;DR: In this paper, a method for generating training data of human postures with attached objects was proposed, and the results showed a significant increase in body-part classification accuracy for subjects with props from 60% to 94% using the generated image set.
Journal ArticleDOI

Run-Time Scheduling Framework for Event-Driven Applications on a GPU-Based Embedded System

TL;DR: This work proposes a novel run-time scheduling framework that considers both temporal and spatial preemptions concurrently in a GPU and demonstrates the capability and novelty of the framework compared to the existing scheduling frameworks with realistic benchmark applications and with different execution scenarios.
Journal ArticleDOI

Development of a Mobile Robotic Phenotyping System for Growth Chamber-based Studies of Genotype x Environment Interactions

TL;DR: A Mecanum-wheeled, magnetic-tape-following indoor rover has been developed to accurately and autonomously move between and inside growth chambers, simulating the future use of sensors such as a fluorimeter and Raman spectrometer.
Journal ArticleDOI

Fusion hand gesture segmentation and extraction based on CMOS sensor and 3D sensor

TL;DR: This paper based on Kinect sensor developed by Microsoft gives an introduction on its hardware structure and the measuring method of depth camera and introduces the traditional skin colour image segmentation method in HSV and YCbCr colour space.
Proceedings ArticleDOI

FusionKit: a generic toolkit for skeleton, marker and rigid-body tracking

TL;DR: This paper presents a model for the Kinect v2 camera, by using statistical modelling on capture datasets using such cameras and a marker-based ground truth capture system to improve the overall accuracy of the fusion output by 68% by predicting data quality with an error of around 3.2 cm.
References
More filters
Journal ArticleDOI

A method for registration of 3-D shapes

TL;DR: In this paper, the authors describe a general-purpose representation-independent method for the accurate and computationally efficient registration of 3D shapes including free-form curves and surfaces, based on the iterative closest point (ICP) algorithm, which requires only a procedure to find the closest point on a geometric entity to a given point.
Book

Multiple view geometry in computer vision

TL;DR: In this article, the authors provide comprehensive background material and explain how to apply the methods and implement the algorithms directly in a unified framework, including geometric principles and how to represent objects algebraically so they can be computed and applied.

Multiple View Geometry in Computer Vision.

TL;DR: This book is referred to read because it is an inspiring book to give you more chance to get experiences and also thoughts and it will show the best book collections and completed collections.
Book

Level Set Methods and Dynamic Implicit Surfaces

TL;DR: A student or researcher working in mathematics, computer graphics, science, or engineering interested in any dynamic moving front, which might change its topology or develop singularities, will find this book interesting and useful.
Proceedings ArticleDOI

KinectFusion: Real-time dense surface mapping and tracking

TL;DR: A system for accurate real-time mapping of complex and arbitrary indoor scenes in variable lighting conditions, using only a moving low-cost depth camera and commodity graphics hardware, which fuse all of the depth data streamed from a Kinect sensor into a single global implicit surface model of the observed scene in real- time.
Related Papers (5)