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Proceedings ArticleDOI

KinectFusion: real-time 3D reconstruction and interaction using a moving depth camera

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TLDR
Novel extensions to the core GPU pipeline demonstrate object segmentation and user interaction directly in front of the sensor, without degrading camera tracking or reconstruction, to enable real-time multi-touch interactions anywhere.
Abstract
KinectFusion enables a user holding and moving a standard Kinect camera to rapidly create detailed 3D reconstructions of an indoor scene. Only the depth data from Kinect is used to track the 3D pose of the sensor and reconstruct, geometrically precise, 3D models of the physical scene in real-time. The capabilities of KinectFusion, as well as the novel GPU-based pipeline are described in full. Uses of the core system for low-cost handheld scanning, and geometry-aware augmented reality and physics-based interactions are shown. Novel extensions to the core GPU pipeline demonstrate object segmentation and user interaction directly in front of the sensor, without degrading camera tracking or reconstruction. These extensions are used to enable real-time multi-touch interactions anywhere, allowing any planar or non-planar reconstructed physical surface to be appropriated for touch.

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Citations
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Journal ArticleDOI

CuFusion2: Accurate and Denoised Volumetric 3D Object Reconstruction Using Depth Cameras

TL;DR: This work proposes an approach for accurate camera tracking and volumetric dense surface reconstruction, assuming a known cuboid reference object is present in the scene, and presents a surface denoising strategy, facilitating the generation of noise-free triangle mesh, making the models more suitable for 3D printing and other applications.
Proceedings ArticleDOI

EyeGaze: enabling eye contact over video

TL;DR: EyeGaze is presented, which uses multiple Kinect cameras to generate a 3D model of the user, and then renders a virtual camera angle giving the user an experience of eye contact, and an empirical study comparing it with communication face-to-face or over traditional video.
Patent

Guiding system for positioning a patient for medical imaging

TL;DR: In this article, a guiding system consisting of a patient detecting device and a patient position prescribing device is provided to facilitate the positioning of patients for medical image acquisition, where the positioning guidance for image acquisition is discussed.
Proceedings ArticleDOI

Space connection: a new 3D tele-immersion platform for web-based gesture-collaborative games and services

TL;DR: This work proposes Space Connection, a new socket transmission protocol that provides transparent APIs for browsers and external devices and develops an interactive pingpong game and a rehabilitation system as two example applications of the presented technique.
Proceedings ArticleDOI

Improved ICP-based pose estimation by Distance-aware 3D mapping

TL;DR: Zhang et al. as mentioned in this paper proposed and evaluated various distance-aware weighting strategies to increase the accuracy of pose estimation by improving the accuracy generated from the data obtained by low-cost depth sensors.
References
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Proceedings ArticleDOI

KinectFusion: Real-time dense surface mapping and tracking

TL;DR: A system for accurate real-time mapping of complex and arbitrary indoor scenes in variable lighting conditions, using only a moving low-cost depth camera and commodity graphics hardware, which fuse all of the depth data streamed from a Kinect sensor into a single global implicit surface model of the observed scene in real- time.
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