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Reinforcement Learning: A Survey

TLDR
A survey of reinforcement learning from a computer science perspective can be found in this article, where the authors discuss the central issues of RL, including trading off exploration and exploitation, establishing the foundations of RL via Markov decision theory, learning from delayed reinforcement, constructing empirical models to accelerate learning, making use of generalization and hierarchy, and coping with hidden state.
Abstract
This paper surveys the field of reinforcement learning from a computer-science perspective. It is written to be accessible to researchers familiar with machine learning. Both the historical basis of the field and a broad selection of current work are summarized. Reinforcement learning is the problem faced by an agent that learns behavior through trial-and-error interactions with a dynamic environment. The work described here has a resemblance to work in psychology, but differs considerably in the details and in the use of the word ``reinforcement.'' The paper discusses central issues of reinforcement learning, including trading off exploration and exploitation, establishing the foundations of the field via Markov decision theory, learning from delayed reinforcement, constructing empirical models to accelerate learning, making use of generalization and hierarchy, and coping with hidden state. It concludes with a survey of some implemented systems and an assessment of the practical utility of current methods for reinforcement learning.

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Proceedings ArticleDOI

Approximate reinforcement learning: An overview

TL;DR: An overview of methods for approximate RL, starting from their dynamic programming roots and organizing them into three major classes: approximate value iteration, policy iteration, and policy search, which compares the different categories of methods and outlines possible ways to enhance the reviewed algorithms.
Proceedings ArticleDOI

Synthesis of Controllers for Stylized Planar Bipedal Walking

TL;DR: Simulated bipedal walks having user-specified styles, walks for bipeds of varying dimensions, walks over terrain of known slopes, and walks that are robust with respect to unobserved terrain variations and modeling errors are demonstrated.
Journal ArticleDOI

Brains, behavior, and robotics

R.M. Dunn
Book ChapterDOI

Reinforcement learning for online control of evolutionary algorithms

TL;DR: The results show that EA calibrated by the RL-based approach outperforms a benchmark EA on a range of fitness landscapes with varying degrees of ruggedness.
Journal ArticleDOI

Continual curiosity-driven skill acquisition from high-dimensional video inputs for humanoid robots

TL;DR: Results of experiments with an iCub humanoid robot that uses CCSA to incrementally acquire skills to topple, grasp and pick-place a cup, driven by its intrinsic motivation from raw pixel vision are presented.
References
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Book

Genetic algorithms in search, optimization, and machine learning

TL;DR: In this article, the authors present the computer techniques, mathematical tools, and research results that will enable both students and practitioners to apply genetic algorithms to problems in many fields, including computer programming and mathematics.
Journal ArticleDOI

Machine learning

TL;DR: Machine learning addresses many of the same research questions as the fields of statistics, data mining, and psychology, but with differences of emphasis.
Book

Markov Decision Processes: Discrete Stochastic Dynamic Programming

TL;DR: Puterman as discussed by the authors provides a uniquely up-to-date, unified, and rigorous treatment of the theoretical, computational, and applied research on Markov decision process models, focusing primarily on infinite horizon discrete time models and models with discrete time spaces while also examining models with arbitrary state spaces, finite horizon models, and continuous time discrete state models.
Book

Dynamic Programming and Optimal Control

TL;DR: The leading and most up-to-date textbook on the far-ranging algorithmic methododogy of Dynamic Programming, which can be used for optimal control, Markovian decision problems, planning and sequential decision making under uncertainty, and discrete/combinatorial optimization.
Book

Parallel and Distributed Computation: Numerical Methods

TL;DR: This work discusses parallel and distributed architectures, complexity measures, and communication and synchronization issues, and it presents both Jacobi and Gauss-Seidel iterations, which serve as algorithms of reference for many of the computational approaches addressed later.
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