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Reinforcement Learning: A Survey

TLDR
A survey of reinforcement learning from a computer science perspective can be found in this article, where the authors discuss the central issues of RL, including trading off exploration and exploitation, establishing the foundations of RL via Markov decision theory, learning from delayed reinforcement, constructing empirical models to accelerate learning, making use of generalization and hierarchy, and coping with hidden state.
Abstract
This paper surveys the field of reinforcement learning from a computer-science perspective. It is written to be accessible to researchers familiar with machine learning. Both the historical basis of the field and a broad selection of current work are summarized. Reinforcement learning is the problem faced by an agent that learns behavior through trial-and-error interactions with a dynamic environment. The work described here has a resemblance to work in psychology, but differs considerably in the details and in the use of the word ``reinforcement.'' The paper discusses central issues of reinforcement learning, including trading off exploration and exploitation, establishing the foundations of the field via Markov decision theory, learning from delayed reinforcement, constructing empirical models to accelerate learning, making use of generalization and hierarchy, and coping with hidden state. It concludes with a survey of some implemented systems and an assessment of the practical utility of current methods for reinforcement learning.

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Proceedings ArticleDOI

Toward End-to-End Control for UAV Autonomous Landing via Deep Reinforcement Learning

TL;DR: A method based on deep reinforcement learning that only requires low-resolution images coming from a down looking camera in order to drive the vehicle, proving that the underline DQNs are able to generalise effectively on unseen scenarios and proving that in some conditions the network outperformed human pilots.
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UAV-IoT for Next Generation Virtual Reality

TL;DR: Experimental results demonstrate considerable performance efficiency gains enabled by each system component over the respective state-of-the-art reference methods, in delivered VR immersion fidelity, application interactivity/play-out latency, and transmission power consumption.
Journal ArticleDOI

Controlled gliding and perching through deep-reinforcement-learning

TL;DR: It is shown that reinforcement learning identifies gliding strategies with minimum energy expenditure and fastest time of arrival, with better performance than model-based optimal control, while being robust to perturbations.
Journal ArticleDOI

Accelerating autonomous learning by using heuristic selection of actions

TL;DR: This paper investigates the use of heuristics for increasing the rate of convergence of RL algorithms and contributes with a new learning algorithm, Heuristically Accelerated Q-learning (HAQL), which incorporates heuristic for action selection to the Q-Learning algorithm.
Journal ArticleDOI

Comprehensive comparison of online ADP algorithms for continuous-time optimal control

TL;DR: This paper reviews the research of online ADP algorithms for the optimal control of continuous-time systems and compares their performance on the same problem.
References
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Genetic algorithms in search, optimization, and machine learning

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