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Proceedings ArticleDOI

Wizard of Oz studies: why and how

Nils Dahlbäck, +2 more
- Vol. 6, Iss: 4, pp 193-200
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TLDR
It is concluded that empirical studies of the unique qualities of man-machine interaction as distinct from general human discourse are required for the development of user-friendly interactive systems.
Abstract
Current approaches to the development of natural language dialogue systems are discussed, and it is claimed that they do not sufficiently consider the unique qualities of man-machine interaction as distinct from general human discourse. It is concluded that empirical studies of this unique communication situation are required for the development of user-friendly interactive systems. One way of achieving this is through the use of so-called Wizard of Oz studies. The focus of the work described in the paper is on the practical execution of the studies and the methodological conclusions drawn on the basis of the authors' experience. While the focus is on natural language interfaces, the methods used and the conclusions drawn from the results obtained are of relevance also to other kinds of intelligent interfaces.

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Citations
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Proceedings ArticleDOI

Wizard of Oz Prototyping for Machine Learning Experiences

TL;DR: Wizard of Oz prototyping is suggested to help designers incorporate human-centered design processes into the development of machine learning experiences.
Proceedings ArticleDOI

Calibrating Pedestrians' Trust in Automated Vehicles: Does an Intent Display in an External HMI Support Trust Calibration and Safe Crossing Behavior?

TL;DR: In this article, the authors investigate pedestrians' trust and crossing behavior in repeated encounters with AVs and conclude that a status eHMI can cause pedestrians to overtrust AV and advocate additional intent messages.
Proceedings ArticleDOI

Distilling dialogues - A method using natural dialogue corpora for dialogue systems development

TL;DR: A method based on distilling (re-writing) natural dialogues to elicit the type of dialogue that would occur if one the dialogue participants was a computer instead of a human is reported.
Proceedings ArticleDOI

Automatic speech recognition for webcasts: how good is good enough and what to do when it isn't

TL;DR: A procedure for prototyping an Automatic Speech Recognition (ASR) system that generates realistic transcripts of any desired Word Error Rate (WER), thus overcoming the drawbacks of both prototype-based and Wizard of Oz simulations is described.
Dissertation

Understanding the experiences of schooling of visually impaired children

TL;DR: In this paper, the authors developed a mixed-methods interdisciplinary approach, blending qualitative sociological research with Human-Computer Interaction experiments to investigate visually impaired children's experiences of schooling and the roles of technologies in supporting their well-being at school.
References
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Journal ArticleDOI

The development of communication skills: modifications in the speech of young children as a function of listener

TL;DR: This paper found that the 4-year-old adjusted his speech with regard to the changing capacities of different-aged listeners, and the younger the 2-year old, the greater was the observed speech adjustment.
Journal ArticleDOI

Cross-linguistic differences in parsing: Restrictions on the use of the Late Closure strategy in Spanish ☆

TL;DR: The results throw doubt on the suggestion that the Late Closure strategy is favoured (in English) mainly because it is efficient in information processing terms and suggest that different languages make use of parsing strategies in an essentially arbitrary way.
Journal ArticleDOI

Simulating speech systems

TL;DR: The “Wizard of Oz” technique for simulating future interactive technology and a partial taxonomy of such simulations is reviewed and a general Wizard of Oz methodology is suggested.