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Journal ArticleDOI

Neuronlike adaptive elements that can solve difficult learning control problems

TLDR
In this article, a system consisting of two neuron-like adaptive elements can solve a difficult learning control problem, where the task is to balance a pole that is hinged to a movable cart by applying forces to the cart base.
Abstract
It is shown how a system consisting of two neuronlike adaptive elements can solve a difficult learning control problem. The task is to balance a pole that is hinged to a movable cart by applying forces to the cart's base. It is argued that the learning problems faced by adaptive elements that are components of adaptive networks are at least as difficult as this version of the pole-balancing problem. The learning system consists of a single associative search element (ASE) and a single adaptive critic element (ACE). In the course of learning to balance the pole, the ASE constructs associations between input and output by searching under the influence of reinforcement feedback, and the ACE constructs a more informative evaluation function than reinforcement feedback alone can provide. The differences between this approach and other attempts to solve problems using neurolike elements are discussed, as is the relation of this work to classical and instrumental conditioning in animal learning studies and its possible implications for research in the neurosciences.

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Book

Machine Reconstruction of Human Control Strategies

Dorian Šuc
TL;DR: To reconstruct human control skill involves machine learning from operator's execution traces, to induce a model of the operator's skill.
Journal ArticleDOI

Adaptive fields: distributed representations of classically conditioned associations

TL;DR: Two neural models of classical conditioning are developed which rely on distributed representations of information of the Hopfield type and show that behavioural constraints can be met only if the Hebb rule is extended with inter- or intrasynaptic competition.
Proceedings ArticleDOI

A Recurrent Control Neural Network for Data Efficient Reinforcement Learning

TL;DR: A new model-based approach for a data-efficient modelling and control of reinforcement learning problems in discrete time based on a recurrent neural network with dynamically consistent overshooting with the advantage that it can easily deal with high-dimensions and break Bellman's curse of dimensionality.
Journal ArticleDOI

Automated measurement and compensation of thermally induced error maps in machine tools

TL;DR: In this paper, a neural network is used to build a machine model in an incremental fashion by correlating the measured errors with temperature gradients of the various heat sources during a regular thermal duty cycle.
Proceedings ArticleDOI

Nonlinear two-player zero-sum game approximate solution using a Policy Iteration algorithm

TL;DR: An approximate online solution is developed for a two-player zero-sum game subject to continuous-time nonlinear uncertain dynamics and an infinite horizon quadratic cost.
References
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Journal ArticleDOI

Receptive fields, binocular interaction and functional architecture in the cat's visual cortex

TL;DR: This method is used to examine receptive fields of a more complex type and to make additional observations on binocular interaction and this approach is necessary in order to understand the behaviour of individual cells, but it fails to deal with the problem of the relationship of one cell to its neighbours.
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A Theory of Cerebellar Cortex

TL;DR: A detailed theory of cerebellar cortex is proposed whose consequence is that the cerebellum learns to perform motor skills and two forms of input—output relation are described, both consistent with the cortical theory.
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Receptive fields and functional architecture in two nonstriate visual areas (18 and 19) of the cat.

TL;DR: To UNDERSTAND VISION in physiological terms represents a formidable problem for the biologist, and one approach is to stimulate the retina with patterns of light while recording from single cells or fibers at various points along the visual pathway.
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Toward a modern theory of adaptive networks: Expectation and prediction.

TL;DR: The adaptive element presented learns to increase its response rate in anticipation of increased stimulation, producing a conditioned response before the occurrence of the unconditioned stimulus, and is in strong agreement with the behavioral data regarding the effects of stimulus context.
Journal ArticleDOI

Steps toward Artificial Intelligence

TL;DR: The problems of heuristic programming can be divided into five main areas: Search, Pattern-Recognition, Learning, Planning, and Induction as discussed by the authors, and the most successful heuristic (problem-solving) programs constructed to date.