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Journal ArticleDOI

Neuronlike adaptive elements that can solve difficult learning control problems

TLDR
In this article, a system consisting of two neuron-like adaptive elements can solve a difficult learning control problem, where the task is to balance a pole that is hinged to a movable cart by applying forces to the cart base.
Abstract
It is shown how a system consisting of two neuronlike adaptive elements can solve a difficult learning control problem. The task is to balance a pole that is hinged to a movable cart by applying forces to the cart's base. It is argued that the learning problems faced by adaptive elements that are components of adaptive networks are at least as difficult as this version of the pole-balancing problem. The learning system consists of a single associative search element (ASE) and a single adaptive critic element (ACE). In the course of learning to balance the pole, the ASE constructs associations between input and output by searching under the influence of reinforcement feedback, and the ACE constructs a more informative evaluation function than reinforcement feedback alone can provide. The differences between this approach and other attempts to solve problems using neurolike elements are discussed, as is the relation of this work to classical and instrumental conditioning in animal learning studies and its possible implications for research in the neurosciences.

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Citations
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Journal ArticleDOI

Incremental Evolution of Complex General Behavior

TL;DR: This article proposes an approach wherein complex general behavior is learned incrementally, by starting with simpler behavior and gradually making the task more challenging and general, which evolves more effective and more general behavior.
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A Taxonomy for artificial embryogeny

TL;DR: This taxonomy provides a unified context for long-term research in AE, so that implementation decisions can be compared and contrasted along known dimensions in the design space of embryogenic systems, and allows predicting how the settings of various AE parameters affect the capacity to efficiently evolve complex phenotypes.
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A TSK-type recurrent fuzzy network for dynamic systems processing by neural network and genetic algorithms

TL;DR: The proposal calls for the design of TRFN by either neural network or genetic algorithms depending on the learning environment, which develops from a series of recurrent fuzzy if-then rules with TSK-type consequent parts.
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A novel actor-critic-identifier architecture for approximate optimal control of uncertain nonlinear systems

TL;DR: An online adaptive reinforcement learning-based solution is developed for the infinite-horizon optimal control problem for continuous-time uncertain nonlinear systems using a novel actor-critic-identifier (ACI) architecture to approximate the Hamilton-Jacobi-Bellman equation.
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Model-free Q-learning designs for discrete-time zero-sum games with application to H-infinity control

TL;DR: It is proven that the algorithm ends up to be a model-free iterative algorithm to solve the (GARE) of the linear quadratic discrete-time zero-sum game.
References
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Journal ArticleDOI

Receptive fields, binocular interaction and functional architecture in the cat's visual cortex

TL;DR: This method is used to examine receptive fields of a more complex type and to make additional observations on binocular interaction and this approach is necessary in order to understand the behaviour of individual cells, but it fails to deal with the problem of the relationship of one cell to its neighbours.
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A Theory of Cerebellar Cortex

TL;DR: A detailed theory of cerebellar cortex is proposed whose consequence is that the cerebellum learns to perform motor skills and two forms of input—output relation are described, both consistent with the cortical theory.
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Receptive fields and functional architecture in two nonstriate visual areas (18 and 19) of the cat.

TL;DR: To UNDERSTAND VISION in physiological terms represents a formidable problem for the biologist, and one approach is to stimulate the retina with patterns of light while recording from single cells or fibers at various points along the visual pathway.
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Toward a modern theory of adaptive networks: Expectation and prediction.

TL;DR: The adaptive element presented learns to increase its response rate in anticipation of increased stimulation, producing a conditioned response before the occurrence of the unconditioned stimulus, and is in strong agreement with the behavioral data regarding the effects of stimulus context.
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Steps toward Artificial Intelligence

TL;DR: The problems of heuristic programming can be divided into five main areas: Search, Pattern-Recognition, Learning, Planning, and Induction as discussed by the authors, and the most successful heuristic (problem-solving) programs constructed to date.