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Open AccessProceedings Article

Prioritized Experience Replay

TLDR
Prioritized experience replay as mentioned in this paper is a framework for prioritizing experience, so as to replay important transitions more frequently, and therefore learn more efficiently, achieving human-level performance across many Atari games.
Abstract
Experience replay lets online reinforcement learning agents remember and reuse experiences from the past. In prior work, experience transitions were uniformly sampled from a replay memory. However, this approach simply replays transitions at the same frequency that they were originally experienced, regardless of their significance. In this paper we develop a framework for prioritizing experience, so as to replay important transitions more frequently, and therefore learn more efficiently. We use prioritized experience replay in Deep Q-Networks (DQN), a reinforcement learning algorithm that achieved human-level performance across many Atari games. DQN with prioritized experience replay achieves a new state-of-the-art, outperforming DQN with uniform replay on 41 out of 49 games.

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Citations
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Learning Visual Affordances for Robotic Manipulation

Andy Zeng
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Towards sentiment aided dialogue policy learning for multi-intent conversations using hierarchical reinforcement learning.

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Hierarchical Reinforcement Learning With Automatic Sub-Goal Identification

TL;DR: In this article, a hierarchical deep reinforcement learning with automatic sub-goal identification via computer vision (HADS) is proposed, which takes advantage of hierarchical reinforcement learning to alleviate the sparse reward problem and improve efficiency of exploration by utilizing a subgoal mechanism.
References
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