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Open AccessJournal ArticleDOI

Benchmarks for basic scheduling problems

TLDR
This paper proposes 260 randomly generated scheduling problems whose size is greater than that of the rare examples published, and the objective is the minimization of the makespan.
About
This article is published in European Journal of Operational Research.The article was published on 1993-01-22 and is currently open access. It has received 2173 citations till now. The article focuses on the topics: Flow shop scheduling & Job shop scheduling.

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Citations
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An exploration and exploitation search control scheme for permutation flow shop problem

TL;DR: To enhance the search efficiency by controlling exploration and exploitation abilities, an asymmetric sigmoid decline control in search pace is proposed and is effective and efficient when comparing with other state-of-the-art methods.
Journal Article

A more effective constructive algorithm for permutation flowshop problem

TL;DR: A heuristic NEH-D (NEH based on Deviation), which combines the priority rule of PE-VM and the new measure to solve job insertion ties which may arise in phase II is proposed.
Posted Content

A new neighborhood structure for job shop scheduling problems.

TL;DR: In this paper, the authors proposed a new N8 neighborhood structure considering the movement of critical operations within a critical block and the movement outside the critical block, and a neighborhood clipping method is designed to avoid invalid movement, reducing the computational time.
BookDOI

Learning and Intelligent Optimization - 9th International Conference, LION 9, Lille, France, January 12-15, 2015. Revised Selected Papers

TL;DR: In this article, the authors leverage the machine learning models used by existing sequential algorithm selectors, such as 3S, ISAC, SATzilla and ME-ASP, and modify their selection procedures to produce a ranking of the given candidate algorithms; then select the top n algorithms under this ranking to be run in parallel on n processing units.
References
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Journal ArticleDOI

Tabu Search—Part II

TL;DR: The elements of staged search and structured move sets are characterized, which bear on the issue of finiteness, and new dynamic strategies for managing tabu lists are introduced, allowing fuller exploitation of underlying evaluation functions.
Journal ArticleDOI

OR-Library: Distributing Test Problems by Electronic Mail

TL;DR: A system (OR-Library) that distributes test problems by electronic mail (e-mail) that has available test problems drawn from a number of different areas of operational research.
Journal ArticleDOI

A Guide to Simulation.

TL;DR: Despite the brevity of the book, its mathematical notation, and the problems which it poses without solutions, the textbook is imbued with a feeling for theitty-gritty practical aspects of simulation.
Journal ArticleDOI

A Computational Study of the Job-Shop Scheduling Problem

TL;DR: The optimization procedure, combining the heuristic method and the combinatorial branch and bound algorithm, solved the well-known 10×10 problem of J. F. Thomson in under 7 minutes of computation time on a Sun Sparcstation 1.
Related Papers (5)
Frequently Asked Questions (7)
Q1. What have the authors contributed in "Basic scheduling problems" ?

In this paper, the authors propose 260 scheduling problems whose size is greater than that of the rare examples published. The types of problems that the authors propose are: the permutation flow shop, the job shop and the open shop scheduling problems. 

let us mention5 that an iteration of taboo search needs about 4.10-6.n2.m seconds on a “Silicon Graphics” personal workstation (10 Mips). 

The machine Mij on which the jth operation of job i has to be performed is given by the following procedure :0) Mij := j (1 L Q M P 1) For i = 1 to nFor j = 1 to m Swap Mij and MiU[j,m]Let us note the use of another initial seed for the choice of the machines : Machine seed. 

The proportion of problems for which the authors found a solution for which the makespan was equal to the lower bound (or equal to the lower bound augmented by 2% for the 500-job 20-machine problems). 

This implementation uses only 32-bit integers and provides a uniformly distributed sequence of numbers between 0 and 1 (not contained) :3 0) Initial seed and X0 (0 < X0 < 231- 1) constants : a = 16 807, b = 127 773, c = 2 836, m = 231 - 11) Modification of k := Xi/b the seed : Xi+1 := a(Xi mod b) - kcIf Xi+1 < 0 then let Xi+1 := Xi+1 + m2) New value of the seed : Xi+1 Current value of the generator : Xi+1/mBelow, the authors shall denote by U(0,1) the pseudorandom number that this generator provides. 

The random number generator Let us recall the implementation of the linear congruential generator the authors have used which is based on the recursive formula Xi+1 = (16 807 Xi) mod (231 - 1). 

In order to implement the integer random procedure only with 32-bit integers, the problems have been chosen in such a way that one never has to deal with a seed X such that :a + P DE; )1( +−⋅ ≠ a + )1( +−