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Benchmarks for basic scheduling problems

TLDR
This paper proposes 260 randomly generated scheduling problems whose size is greater than that of the rare examples published, and the objective is the minimization of the makespan.
About
This article is published in European Journal of Operational Research.The article was published on 1993-01-22 and is currently open access. It has received 2173 citations till now. The article focuses on the topics: Flow shop scheduling & Job shop scheduling.

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Citations
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Journal ArticleDOI

An extended teaching-learning based optimization algorithm for solving no-wait flow shop scheduling problem

TL;DR: A hybrid meta -heuristic based on probabilistic teaching-learning mechanism (mPTLM) to solve the NWFSSP with the makespan criterion is implemented and the computational results and comparisons demonstrate the effectiveness of mPTLM for solving theNWFSSP.
Journal ArticleDOI

A new set of high-performing heuristics to minimise flowtime in permutation flowshops

TL;DR: This paper proposes a new heuristic of complexity n 2 m for the problem of scheduling jobs in a permutation flowshop, which turns out to produce better results than LR, and replaces the heuristic LR by the proposal in the aforementioned composite heuristics.
Proceedings ArticleDOI

Feature Selection in Evolving Job Shop Dispatching Rules with Genetic Programming

TL;DR: A domain-knowledge-free feature ranking and selection approach that shows that using only the selected features can lead to significantly better GP-evolved rules on both training and unseen test instances.
Journal ArticleDOI

The generalized Shifting Bottleneck Procedure

TL;DR: The outcome of this study is a unified solution procedure for solving various classes of scheduling problems namely openshops, jobshops, assembly shops and shops with partial precedence constraints.
Journal ArticleDOI

A Multi-swarm Approach to Multi-objective Flexible Job-shop Scheduling Problems

TL;DR: This paper model the scheduling problem for the multi-objective Flexible Job-shop Scheduling Problems (FJSP) and attempt to formulate and solve the problem using a Multi Particle Swarm Optimization (MPSO) approach, and theoretically prove that themulti-swarm synergetic optimization algorithm converges with a probability of 1 towards the global optima.
References
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Journal ArticleDOI

Tabu Search—Part II

TL;DR: The elements of staged search and structured move sets are characterized, which bear on the issue of finiteness, and new dynamic strategies for managing tabu lists are introduced, allowing fuller exploitation of underlying evaluation functions.
Journal ArticleDOI

OR-Library: Distributing Test Problems by Electronic Mail

TL;DR: A system (OR-Library) that distributes test problems by electronic mail (e-mail) that has available test problems drawn from a number of different areas of operational research.
Journal ArticleDOI

A Guide to Simulation.

TL;DR: Despite the brevity of the book, its mathematical notation, and the problems which it poses without solutions, the textbook is imbued with a feeling for theitty-gritty practical aspects of simulation.
Journal ArticleDOI

A Computational Study of the Job-Shop Scheduling Problem

TL;DR: The optimization procedure, combining the heuristic method and the combinatorial branch and bound algorithm, solved the well-known 10×10 problem of J. F. Thomson in under 7 minutes of computation time on a Sun Sparcstation 1.
Related Papers (5)
Frequently Asked Questions (7)
Q1. What have the authors contributed in "Basic scheduling problems" ?

In this paper, the authors propose 260 scheduling problems whose size is greater than that of the rare examples published. The types of problems that the authors propose are: the permutation flow shop, the job shop and the open shop scheduling problems. 

let us mention5 that an iteration of taboo search needs about 4.10-6.n2.m seconds on a “Silicon Graphics” personal workstation (10 Mips). 

The machine Mij on which the jth operation of job i has to be performed is given by the following procedure :0) Mij := j (1 L Q M P 1) For i = 1 to nFor j = 1 to m Swap Mij and MiU[j,m]Let us note the use of another initial seed for the choice of the machines : Machine seed. 

The proportion of problems for which the authors found a solution for which the makespan was equal to the lower bound (or equal to the lower bound augmented by 2% for the 500-job 20-machine problems). 

This implementation uses only 32-bit integers and provides a uniformly distributed sequence of numbers between 0 and 1 (not contained) :3 0) Initial seed and X0 (0 < X0 < 231- 1) constants : a = 16 807, b = 127 773, c = 2 836, m = 231 - 11) Modification of k := Xi/b the seed : Xi+1 := a(Xi mod b) - kcIf Xi+1 < 0 then let Xi+1 := Xi+1 + m2) New value of the seed : Xi+1 Current value of the generator : Xi+1/mBelow, the authors shall denote by U(0,1) the pseudorandom number that this generator provides. 

The random number generator Let us recall the implementation of the linear congruential generator the authors have used which is based on the recursive formula Xi+1 = (16 807 Xi) mod (231 - 1). 

In order to implement the integer random procedure only with 32-bit integers, the problems have been chosen in such a way that one never has to deal with a seed X such that :a + P DE; )1( +−⋅ ≠ a + )1( +−