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Open AccessJournal ArticleDOI

Benchmarks for basic scheduling problems

TLDR
This paper proposes 260 randomly generated scheduling problems whose size is greater than that of the rare examples published, and the objective is the minimization of the makespan.
About
This article is published in European Journal of Operational Research.The article was published on 1993-01-22 and is currently open access. It has received 2173 citations till now. The article focuses on the topics: Flow shop scheduling & Job shop scheduling.

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Citations
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Book ChapterDOI

Automatic Design of Evolutionary Algorithms for Multi-Objective Combinatorial Optimization

TL;DR: In this paper, the authors investigate the automatic design of MOEAs, extending previous work on other multi-objective metaheuristics, and conduct their tests on four variants of the permutation flowshop problem that differ on the number and nature of the objectives they consider.
Proceedings ArticleDOI

The Plackett-Luce ranking model on permutation-based optimization problems

TL;DR: A Thurstone order statistics model, called Plackett-Luce, is introduced to the framework of estimation of distribution algorithms and shown to be very robust obtaining very competitive results for both permutation problems, especially for the permutation flowshop scheduling problem.
Book ChapterDOI

On the neutrality of flowshop scheduling fitness landscapes

TL;DR: In this paper, the permutation flowshop problem is studied and a deep landscape analysis focused on the neutrality property is driven and propositions on the way to use this neutrality in order to guide the search efficiently are given.
Journal ArticleDOI

An Iterated Greedy Heuristic for Mixed No-Wait Flowshop Problems

TL;DR: A modified iterated greedy algorithm is proposed for the considered problem which consists of four components: 1) initialization solution construction; 2) destruction; 3) reconstruction; and 4) local search.
Journal ArticleDOI

New efficient constructive heuristics for the hybrid flowshop to minimise makespan: A computational evaluation of heuristics

TL;DR: This paper addresses the hybrid flow shop scheduling problem to minimise makespan, a well-known scheduling problem for which many constructive heuristics have been proposed in the literature and performs a comprehensive computational evaluation to determine which are the most efficient ones.
References
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Journal ArticleDOI

Tabu Search—Part II

TL;DR: The elements of staged search and structured move sets are characterized, which bear on the issue of finiteness, and new dynamic strategies for managing tabu lists are introduced, allowing fuller exploitation of underlying evaluation functions.
Journal ArticleDOI

OR-Library: Distributing Test Problems by Electronic Mail

TL;DR: A system (OR-Library) that distributes test problems by electronic mail (e-mail) that has available test problems drawn from a number of different areas of operational research.
Journal ArticleDOI

A Guide to Simulation.

TL;DR: Despite the brevity of the book, its mathematical notation, and the problems which it poses without solutions, the textbook is imbued with a feeling for theitty-gritty practical aspects of simulation.
Journal ArticleDOI

A Computational Study of the Job-Shop Scheduling Problem

TL;DR: The optimization procedure, combining the heuristic method and the combinatorial branch and bound algorithm, solved the well-known 10×10 problem of J. F. Thomson in under 7 minutes of computation time on a Sun Sparcstation 1.
Related Papers (5)
Frequently Asked Questions (7)
Q1. What have the authors contributed in "Basic scheduling problems" ?

In this paper, the authors propose 260 scheduling problems whose size is greater than that of the rare examples published. The types of problems that the authors propose are: the permutation flow shop, the job shop and the open shop scheduling problems. 

let us mention5 that an iteration of taboo search needs about 4.10-6.n2.m seconds on a “Silicon Graphics” personal workstation (10 Mips). 

The machine Mij on which the jth operation of job i has to be performed is given by the following procedure :0) Mij := j (1 L Q M P 1) For i = 1 to nFor j = 1 to m Swap Mij and MiU[j,m]Let us note the use of another initial seed for the choice of the machines : Machine seed. 

The proportion of problems for which the authors found a solution for which the makespan was equal to the lower bound (or equal to the lower bound augmented by 2% for the 500-job 20-machine problems). 

This implementation uses only 32-bit integers and provides a uniformly distributed sequence of numbers between 0 and 1 (not contained) :3 0) Initial seed and X0 (0 < X0 < 231- 1) constants : a = 16 807, b = 127 773, c = 2 836, m = 231 - 11) Modification of k := Xi/b the seed : Xi+1 := a(Xi mod b) - kcIf Xi+1 < 0 then let Xi+1 := Xi+1 + m2) New value of the seed : Xi+1 Current value of the generator : Xi+1/mBelow, the authors shall denote by U(0,1) the pseudorandom number that this generator provides. 

The random number generator Let us recall the implementation of the linear congruential generator the authors have used which is based on the recursive formula Xi+1 = (16 807 Xi) mod (231 - 1). 

In order to implement the integer random procedure only with 32-bit integers, the problems have been chosen in such a way that one never has to deal with a seed X such that :a + P DE; )1( +−⋅ ≠ a + )1( +−