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Benchmarks for basic scheduling problems

TLDR
This paper proposes 260 randomly generated scheduling problems whose size is greater than that of the rare examples published, and the objective is the minimization of the makespan.
About
This article is published in European Journal of Operational Research.The article was published on 1993-01-22 and is currently open access. It has received 2173 citations till now. The article focuses on the topics: Flow shop scheduling & Job shop scheduling.

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Citations
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Journal ArticleDOI

Recent advances in hybrid evolutionary algorithms for multiobjective manufacturing scheduling

TL;DR: This paper focuses on recent hybrid evolutionary algorithms (HEA) to solve a variety of single or multiobjective scheduling problems in manufacturing systems to get a best solution with a smaller computational time.
Journal ArticleDOI

Differential evolution metaheuristics for distributed limited-buffer flowshop scheduling with makespan criterion

TL;DR: This paper addresses the distributed limited-buffer flowshop scheduling problem with makespan minimization criterion for the first time and successively proposes two constructive heuristics for generating fast schedule and providing good initialization of meta-heuristics, a differential evolution algorithm run in continuous search space to further better the so-obtained schedules.
Journal ArticleDOI

A differential evolution algorithm for the no-idle flowshop scheduling problem with total tardiness criterion

TL;DR: In this article, a continuous algorithm for the no-idle permutation flowshop scheduling problem with tardiness criterion is proposed. But the problem is a variant of the well-known PFSP scheduling problem where idle time is not allowed on machines.
Proceedings ArticleDOI

Permutation flowshop scheduling by genetic local search

TL;DR: An approximation method that would make use of a 'big valley' structure, where local optima occur in clusters over the landscape, is proposed by using a critical block-based neighbourhood structure, and a genetic local search method called MSXFGA, previously developed for the job shop scheduling problem.
Journal ArticleDOI

Parallel Genetic Algorithms: A Useful Survey

TL;DR: The conclusion is that there are many advantages to using these techniques and lots of potential interactions to other evolutionary algorithms; as well, the reader can find this article useful for practical research, graduate teaching, and as a pedagogical guide to this exciting domain.
References
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Journal ArticleDOI

Tabu Search—Part II

TL;DR: The elements of staged search and structured move sets are characterized, which bear on the issue of finiteness, and new dynamic strategies for managing tabu lists are introduced, allowing fuller exploitation of underlying evaluation functions.
Journal ArticleDOI

OR-Library: Distributing Test Problems by Electronic Mail

TL;DR: A system (OR-Library) that distributes test problems by electronic mail (e-mail) that has available test problems drawn from a number of different areas of operational research.
Journal ArticleDOI

A Guide to Simulation.

TL;DR: Despite the brevity of the book, its mathematical notation, and the problems which it poses without solutions, the textbook is imbued with a feeling for theitty-gritty practical aspects of simulation.
Journal ArticleDOI

A Computational Study of the Job-Shop Scheduling Problem

TL;DR: The optimization procedure, combining the heuristic method and the combinatorial branch and bound algorithm, solved the well-known 10×10 problem of J. F. Thomson in under 7 minutes of computation time on a Sun Sparcstation 1.
Related Papers (5)
Frequently Asked Questions (7)
Q1. What have the authors contributed in "Basic scheduling problems" ?

In this paper, the authors propose 260 scheduling problems whose size is greater than that of the rare examples published. The types of problems that the authors propose are: the permutation flow shop, the job shop and the open shop scheduling problems. 

let us mention5 that an iteration of taboo search needs about 4.10-6.n2.m seconds on a “Silicon Graphics” personal workstation (10 Mips). 

The machine Mij on which the jth operation of job i has to be performed is given by the following procedure :0) Mij := j (1 L Q M P 1) For i = 1 to nFor j = 1 to m Swap Mij and MiU[j,m]Let us note the use of another initial seed for the choice of the machines : Machine seed. 

The proportion of problems for which the authors found a solution for which the makespan was equal to the lower bound (or equal to the lower bound augmented by 2% for the 500-job 20-machine problems). 

This implementation uses only 32-bit integers and provides a uniformly distributed sequence of numbers between 0 and 1 (not contained) :3 0) Initial seed and X0 (0 < X0 < 231- 1) constants : a = 16 807, b = 127 773, c = 2 836, m = 231 - 11) Modification of k := Xi/b the seed : Xi+1 := a(Xi mod b) - kcIf Xi+1 < 0 then let Xi+1 := Xi+1 + m2) New value of the seed : Xi+1 Current value of the generator : Xi+1/mBelow, the authors shall denote by U(0,1) the pseudorandom number that this generator provides. 

The random number generator Let us recall the implementation of the linear congruential generator the authors have used which is based on the recursive formula Xi+1 = (16 807 Xi) mod (231 - 1). 

In order to implement the integer random procedure only with 32-bit integers, the problems have been chosen in such a way that one never has to deal with a seed X such that :a + P DE; )1( +−⋅ ≠ a + )1( +−