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Open AccessJournal ArticleDOI

Benchmarks for basic scheduling problems

TLDR
This paper proposes 260 randomly generated scheduling problems whose size is greater than that of the rare examples published, and the objective is the minimization of the makespan.
About
This article is published in European Journal of Operational Research.The article was published on 1993-01-22 and is currently open access. It has received 2173 citations till now. The article focuses on the topics: Flow shop scheduling & Job shop scheduling.

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Citations
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Book ChapterDOI

A Very Fast Tabu Search Algorithm for Job Shop Problem

TL;DR: This paper deals with the classic job-shop scheduling problem with makespan criterion with some new properties of the problem associated with blocks, and proposes a new, very fast local search procedure based on a tabu search approach.
Book ChapterDOI

Evolving Ensembles of Dispatching Rules Using Genetic Programming for Job Shop Scheduling

TL;DR: A new approach where an ensemble of rules are evolved using Genetic Programming and cooperative coevolution, denoted as Ensemble Genetic Programming for Job Shop Scheduling (EGP-JSS) is proposed, which generally produces more robust rules than the single rule GP.
Journal ArticleDOI

A bi-population EDA for solving the no-idle permutation flow-shop scheduling problem with the total tardiness criterion

TL;DR: An effective bi-population estimation of distribution algorithm (BEDA) is presented to solve the no-idle permutation flow-shop scheduling problem (NIPFSP) with the total tardiness criterion to enhance the search efficiency and maintain the diversity of the whole population.
Book ChapterDOI

Mixed-Integer Programming Models for Flowshop Scheduling Problems Minimizing the Total Earliness and Tardiness

TL;DR: Mixed-integer models that represent these scheduling flowshop problems with no storage constraints and with blocking in-process are presented and evaluated and compared in several problems using commercial known software.
Journal ArticleDOI

Effective hybrid discrete artificial bee colony algorithms for the total flowtime minimization in the blocking flowshop problem

TL;DR: In this article, three effective hybrid discrete artificial bee colony (hDABC1, hDABC2, HDABC3) algorithms are presented to solve the blocking flow shop scheduling problem with the objective of minimizing the total flowtime.
References
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Journal ArticleDOI

Tabu Search—Part II

TL;DR: The elements of staged search and structured move sets are characterized, which bear on the issue of finiteness, and new dynamic strategies for managing tabu lists are introduced, allowing fuller exploitation of underlying evaluation functions.
Journal ArticleDOI

OR-Library: Distributing Test Problems by Electronic Mail

TL;DR: A system (OR-Library) that distributes test problems by electronic mail (e-mail) that has available test problems drawn from a number of different areas of operational research.
Journal ArticleDOI

A Guide to Simulation.

TL;DR: Despite the brevity of the book, its mathematical notation, and the problems which it poses without solutions, the textbook is imbued with a feeling for theitty-gritty practical aspects of simulation.
Journal ArticleDOI

A Computational Study of the Job-Shop Scheduling Problem

TL;DR: The optimization procedure, combining the heuristic method and the combinatorial branch and bound algorithm, solved the well-known 10×10 problem of J. F. Thomson in under 7 minutes of computation time on a Sun Sparcstation 1.
Related Papers (5)
Frequently Asked Questions (7)
Q1. What have the authors contributed in "Basic scheduling problems" ?

In this paper, the authors propose 260 scheduling problems whose size is greater than that of the rare examples published. The types of problems that the authors propose are: the permutation flow shop, the job shop and the open shop scheduling problems. 

let us mention5 that an iteration of taboo search needs about 4.10-6.n2.m seconds on a “Silicon Graphics” personal workstation (10 Mips). 

The machine Mij on which the jth operation of job i has to be performed is given by the following procedure :0) Mij := j (1 L Q M P 1) For i = 1 to nFor j = 1 to m Swap Mij and MiU[j,m]Let us note the use of another initial seed for the choice of the machines : Machine seed. 

The proportion of problems for which the authors found a solution for which the makespan was equal to the lower bound (or equal to the lower bound augmented by 2% for the 500-job 20-machine problems). 

This implementation uses only 32-bit integers and provides a uniformly distributed sequence of numbers between 0 and 1 (not contained) :3 0) Initial seed and X0 (0 < X0 < 231- 1) constants : a = 16 807, b = 127 773, c = 2 836, m = 231 - 11) Modification of k := Xi/b the seed : Xi+1 := a(Xi mod b) - kcIf Xi+1 < 0 then let Xi+1 := Xi+1 + m2) New value of the seed : Xi+1 Current value of the generator : Xi+1/mBelow, the authors shall denote by U(0,1) the pseudorandom number that this generator provides. 

The random number generator Let us recall the implementation of the linear congruential generator the authors have used which is based on the recursive formula Xi+1 = (16 807 Xi) mod (231 - 1). 

In order to implement the integer random procedure only with 32-bit integers, the problems have been chosen in such a way that one never has to deal with a seed X such that :a + P DE; )1( +−⋅ ≠ a + )1( +−