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Benchmarks for basic scheduling problems

TLDR
This paper proposes 260 randomly generated scheduling problems whose size is greater than that of the rare examples published, and the objective is the minimization of the makespan.
About
This article is published in European Journal of Operational Research.The article was published on 1993-01-22 and is currently open access. It has received 2173 citations till now. The article focuses on the topics: Flow shop scheduling & Job shop scheduling.

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Citations
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Energy-efficient flexible flow shop scheduling with worker flexibility

TL;DR: This paper proposes an energy-efficient FFSP with worker flexibility (EFFSPW), in which the flexibility of machines and workers as well as the processing time, energy consumption and worker cost related factors are considered simultaneously.
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Biased randomization of heuristics using skewed probability distributions: A survey and some applications

TL;DR: This paper illustrates, throughout a series of numerical experiments, how these biased-randomized procedures can benefit from parallel computing in order to significantly outperform heuristics and even simple metaheuristic approaches, thus providing reasonably good solutions in ‘real time’ to different problems in the areas of transportation, logistics, and scheduling.
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An improved shifting bottleneck procedure for the job shop scheduling problem

TL;DR: A theorem on the shifting bottleneck procedure (SB) for solving the job shop scheduling problem is proven, which guarantees an application of the procedure slightly modified from SB to obtain feasible solution of the problem.
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Machine learning at the service of meta-heuristics for solving combinatorial optimization problems: A state-of-the-art

TL;DR: In this paper , a review on the use of machine learning techniques in the design of different elements of meta-heuristics for different purposes including algorithm selection, fitness evaluation, initialization, evolution, parameter setting, and cooperation is presented.
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Discrete evolutionary multi-objective optimization for energy-efficient blocking flow shop scheduling with setup time

TL;DR: Simulation results show that DEMO outperforms the three state-of-the-art algorithms with respect to hypervolume, coverage rate and distance metrics.
References
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Journal ArticleDOI

Tabu Search—Part II

TL;DR: The elements of staged search and structured move sets are characterized, which bear on the issue of finiteness, and new dynamic strategies for managing tabu lists are introduced, allowing fuller exploitation of underlying evaluation functions.
Journal ArticleDOI

OR-Library: Distributing Test Problems by Electronic Mail

TL;DR: A system (OR-Library) that distributes test problems by electronic mail (e-mail) that has available test problems drawn from a number of different areas of operational research.
Journal ArticleDOI

A Guide to Simulation.

TL;DR: Despite the brevity of the book, its mathematical notation, and the problems which it poses without solutions, the textbook is imbued with a feeling for theitty-gritty practical aspects of simulation.
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A Computational Study of the Job-Shop Scheduling Problem

TL;DR: The optimization procedure, combining the heuristic method and the combinatorial branch and bound algorithm, solved the well-known 10×10 problem of J. F. Thomson in under 7 minutes of computation time on a Sun Sparcstation 1.
Related Papers (5)
Frequently Asked Questions (7)
Q1. What have the authors contributed in "Basic scheduling problems" ?

In this paper, the authors propose 260 scheduling problems whose size is greater than that of the rare examples published. The types of problems that the authors propose are: the permutation flow shop, the job shop and the open shop scheduling problems. 

let us mention5 that an iteration of taboo search needs about 4.10-6.n2.m seconds on a “Silicon Graphics” personal workstation (10 Mips). 

The machine Mij on which the jth operation of job i has to be performed is given by the following procedure :0) Mij := j (1 L Q M P 1) For i = 1 to nFor j = 1 to m Swap Mij and MiU[j,m]Let us note the use of another initial seed for the choice of the machines : Machine seed. 

The proportion of problems for which the authors found a solution for which the makespan was equal to the lower bound (or equal to the lower bound augmented by 2% for the 500-job 20-machine problems). 

This implementation uses only 32-bit integers and provides a uniformly distributed sequence of numbers between 0 and 1 (not contained) :3 0) Initial seed and X0 (0 < X0 < 231- 1) constants : a = 16 807, b = 127 773, c = 2 836, m = 231 - 11) Modification of k := Xi/b the seed : Xi+1 := a(Xi mod b) - kcIf Xi+1 < 0 then let Xi+1 := Xi+1 + m2) New value of the seed : Xi+1 Current value of the generator : Xi+1/mBelow, the authors shall denote by U(0,1) the pseudorandom number that this generator provides. 

The random number generator Let us recall the implementation of the linear congruential generator the authors have used which is based on the recursive formula Xi+1 = (16 807 Xi) mod (231 - 1). 

In order to implement the integer random procedure only with 32-bit integers, the problems have been chosen in such a way that one never has to deal with a seed X such that :a + P DE; )1( +−⋅ ≠ a + )1( +−